FF11: "Chaotic Memories" event (Lion, Prishe) (11th - 28th Nov '21)

Discussion in 'Dungeons & Events' started by Zodiac, Nov 15, 2021.

  1. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

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    [​IMG]

    Highlights:
    #1. Lilisette, Lion and Prishe, with their respective Memory Crystal I and II
    #2. Memory Crystal III Lode
    [​IMG]

    #3. 5* accessories: Volant Belt (XI) (+15DEF, grants moderate resistance to holy damage)
    [​IMG]

    #4. Ultimate Boss: Lich
    [​IMG]

    #5. Ultimate++ Boss: Cwn Cyrff
    [​IMG]
    ***Cid Mission: Defeat ultimate++ boss with a party of FF XI characters***

    #6. Apocalypse+ Boss: Shadow Lord
    [​IMG]

    #7. Apocalypse++ Boss: Kam'lanaut
    [​IMG]
    ***Cid Mission: Defeat apocalypse++ boss with a party of FF XI characters***
     
  2. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

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    Set 1:
    Limit Break Guardian Soul Break
    <> Dancer's Tights (XI) (Lilisette's Ligth Armor; Guardian Summon Damage Up, Damage Reduction Barrier):
    Guardian Lady Lilith - Instantly summons Lady Lilith for 5 seconds,
    grants Protect,
    Shell,
    Haste,
    Instant ATB 1 (Increase ATB charge speed by x9999999, lasts for 1 turn),
    DEF and RES +200% for 25 seconds,
    Attach Lightning 3 with Stacking (Increase Attach Lightning Level by 3 and increase Max Attach Element Level by 2, up to Attach Lightning 3),
    Damage Cap +20000 (Increases the damage cap by 20000),
    Overflow Radiant Shield: 700% (Returns 700% of the damage taken to the attacker capped at 99999) and
    Last Stand (Prevents KO once, restoring HP for 1% maximum HP) to Lady Lilith

    -> Guardian Durance Whip: One lightning, wind and non-elemental physical single attack (19.00) capped at 99999, causes DEF, RES and MND -70% for 8 seconds to an enemy, removes positive effects
    -> Guardian Moonlight Veil: Three lightning, wind and non-elemental physical single attacks (5.85 each), causes Imperil Prismatic 10% (Causes Imperil Dark, Earth, Fire, Holy, Ice, Lightning, Poison, Water and Wind 10% (Dark, Earth, Fire, Holy, Ice, Lightning, Poison, Water and Wind Resistance -10%, cumulable) for 5 seconds to an enemy
    Guardian Petaline Tempest: Ten lightning, wind and non-elemental physical group attacks (7.60 each), followed by one lightning, wind and non-elemental physical group attack (24.40) capped at 99999, removes Guardian Summon Mode from the user

    Arcane Dyad Soul Break
    <> Shenglong's Baghnakhs (XI) (Prishe's Fist; Stat Boon, Damage Up, Cast Time Down; adds small boost to lightning damage when equipped):
    Knuckle Sandwich - 1st: Instantly grants Twin Element Mode (Ice/Lightning) (Grants Attach Ice/Lightning after using a Ice/Lightning ability, lasts for 1 turn),
    Damage Cap +10000 (Increases the damage cap by 10000),
    Arcane Dyad Empowered: Prishe (Keeps track of Knuckle Sandwich uses, removed if user has triggered Knuckle Sandwich two times),
    Knuckle Sandwich Damage Tracker (Increases Knuckle Sandwich level by 1 when user crosses 100001 damage dealt during the status, removed if user hasn't Arcane Dyad Empowered: Prishe) and
    Knuckle Sandwich Level (Keeps track of Knuckle Sandwich level, initially set at level 0 with a maximum level of 1, removed if user hasn't Arcane Dyad Empowered: Prishe) to the user;
    2nd: Twenty ice, lightning and non-elemental physical single attacks (1.00/1.10 each) capped at 9999/19999, followed by one ice, lightning and non-elemental physical single attack (10.00/11.00) capped at 99999 at Knuckle Sandwich level 0/1, removes Arcane Dyad Empowered: Prishe from the user


    <> Misericorde (XI) (Lion's Dagger; Stat Boon, Damage Up, Cast Time Down; adds small boost to water damage when equipped):
    Apex Walk the Plank - 1st: Instantly grants Attach Water with Stacking (Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3),
    Damage Cap +10000 (Increases the damage cap by 10000),
    Arcane Dyad Empowered: Lion (Keeps track of Apex Walk the Plank uses, removed if user has triggered Apex Walk the Plank two times),
    Apex Walk the Plank Ability Tracker (Increases Apex Walk the Plank level by 1 when user triggers 5 or 8 Water abilities during the status, removed if user hasn't Arcane Dyad Empowered: Lion) and
    Apex Walk the Plank Level (Keeps track of Apex Walk the Plank level, initially set at level 0 with a maximum level of 2, removed if user hasn't Arcane Dyad Empowered: Lion) to the user;
    2nd: Twenty water and non-elemental physical single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one water and non-elemental physical single attack (10.00/11.00/12.00) capped at 99999 at Apex Walk the Plank level 0/1/2, removes Arcane Dyad Empowered: Lion from the user


    Limit Break Overstrike Soul Break
    <> Gnole Sainti (XI) (Prishe's Fist; Limit Break Damage Up, Cast Time Down; adds small boost to lightning damage when equipped):
    Chi Blast - Four ice and lightning physical single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance


    Burst Soul Break version 2.0
    <> Sleight Kukri (XI) (Lilisette's Dagger; Stat Boon, Damage Reduction Barrier):
    Rousing Samba - Instantly grants HP Stock (3000) (Automatically restores HP, up to 3000 HP) and
    ATK, DEF, MAG and RES +30% for 25 seconds to all allies,
    grants Synchro Mode and
    Cheering Mode (Grants Dualcast Prismatic 1 (Dualcasts the next Dark, Earth, Fire, Holy, Ice, Lightning, Poison, Water or Wind ability, lasts for 1 turn) to all other allies after using Repeating Samba, grants Dualcast Dancer 1 (Dualcasts the next Dancer ability, lasts for 1 turn) to the user after using Repeating Samba, removed after using Repeating Samba) to the user

    -> Repeating Samba: Causes DEF and RES -50%/ATK and MAG -50% for 15 seconds to an enemy every 1+2n/2+2n activations, grants Quick Cast 1 (Cast speed x2.00, lasts for 1 turn) to the user
    -> Healing Samba: Restores 1500 HP to all allies, grants Quick Cast 1 to the user

    <> Cross-Counters (XI) (Prishe's Fist; Damage Up, Cast Time Down; adds small boost to lightning damage when equipped):
    Hundred Fists - Fifteen ice, lightning and non-elemental physical single attacks (0.60 each),
    grants Twin Element Mode III (Ice/Lightning) (Grants Attach Ice/Lightning 2 with Stacking (Increase Attach Ice/Lightning Level by 2 and increase Max Attach Element Level by 2, up to Attach Ice/Lightning 3) after using a Ice/Lightning ability, lasts for 1 turn),
    Synchro Mode,
    Damage Cap +10000 (Increases the damage cap by 10000) and
    Unexpected Assault Mode (Casts Mantra (Instant three ice, lightning and non-elemental physical single attacks (0.66 each), 100% hit rate, grants Buff Prismatic 10% (Grants Buff Dark, Earth, Fire, Holy, Ice, Lightning, Poison, Water and Wind 10% (Increases Dark, Earth, Fire, Holy, Ice, Lightning, Poison, Water and Wind damage dealt by 10%, cumulable)) for 5 seconds to all allies) after another FF11 ally uses an ability, removed after casting Mantra six times) to the user,
    grants Instant Cast 1 (Cast speed x9999999, lasts for 1 turn)/100% Critical 3 (Critical chance =100%, lasts for 3 turns), Critical Damage +50% 3 (Critical hits deal 50% more damage (additive with the base critical coefficient), lasts for 3 turns) and Instant Cast 1 to the user if 0-3/4+ FF11 allies are alive

    -> Martial Arts: Six ice, lightning and non-elemental physical single attacks (0.90 each)
    -> Coiled Kick: One ice, lightning and non-elemental physical single attack (6.00) capped at 99999, grants 100% Critical 2 (Critical chance =100%, lasts for 2 turns) if 4+ FF11 allies are alive

    <> Rune Staff (XI) (Shantotto's Staff; Damage Up, Cast Time Down; adds small boost to lightning damage when equipped):
    Chain Thunder Play - Fifteen lightning and non-elemental magical single attacks (1.50 each),
    grants Attach Lightning 3 with Stacking (Increase Attach Lightning Level by 3 and increase Max Attach Element Level by 2, up to Attach Lightning 3),
    Synchro Mode,
    Damage Cap +10000 (Increases the damage cap by 10000),
    Federation Blackblood Mode (Grants Instant ATB 1 (Increase ATB charge speed by x9999999, lasts for 1 turn) and 40% Damage Reduction Barrier 1 (Reduces damage taken by 40% for the next attack) to the user when any Damage Reduction Barrier is removed, removed after triggering five times or if user hasn't Synchro Mode),
    Play Rough Mode (MAG +30%, DEF and RES -30%, cast speed x3.00 for 25 seconds) and
    40% Damage Reduction Barrier 1 to the user

    -> Elegant Fulmination: Seven lightning magical single attacks (3.05 each)
    -> Crackling Thunder: One lightning and non-elemental magical single attack (3.05), grants Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) and Witch +30% Boost 1 (Witch abilities deal 30% more damage, lasts for 1 turn) to the user

    <> Vajra (XI) (Lion's Dagger; Damage Up, Cast Time Down; adds small boost to water damage when equipped):
    Mandalic Stab - Fifteen water and non-elemental physical single attacks (0.60 each),
    grants Attach Water 3 with Stacking (Increase Attach Water Level by 3 and increase Max Attach Element Level by 2, up to Attach Water 3),
    Synchro Mode,
    Damage Cap +10000 (Increases the damage cap by 10000) and
    Revived Daughter's Mode (Grants Instant ATB 1 (Increase ATB charge speed by x9999999, lasts for 1 turn), Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) and 100% Critical 1 (Critical chance =100%, lasts for 1 turn) to the user when the user's HP falls below 20%, removes Revived Daughter's Mode from the user) to the user

    -> Trailing Stab: Six water and non-elemental physical single attacks (0.80 each), causes Imperil Water 10% (Water Resistance -10%, cumulable) for 15 seconds to an enemy
    -> Assassin's Charge: One water and non-elemental physical single attack (5.40) capped at 99999, grants Water Ability +30% Boost 2 (Water abilities deal 30% more damage, lasts for 2 turns) to the user
     
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  3. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

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    Chain Soul Break
    <> Imperial Pole (XI) (Shantotto's Staff; Damage Reduction Barrier, ATB Reduction; adds small boost to lightning damage when equipped):
    Bond (Shantotto) - Instantly activates XI Chain (max 150, field +50%),
    grants ATK and MAG +30% for 25 seconds and
    Quick Cast 1 (Cast speed x2.00, lasts for 1 turn) to all allies,
    grants Linked Burst Mode XI (Grants Buff Prismatic 10% (Grants Buff Dark, Earth, Fire, Holy, Ice, Lightning, Poison, Water and Wind 10% (Increases Dark, Earth, Fire, Holy, Ice, Lightning, Poison, Water and Wind damage dealt by 10%, cumulable)) for 15 seconds to all allies after any FF11 ally uses an elemental attack (excluding non-elemental), can only trigger once per element, removed after triggering three times) and
    Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to the user


    Arcane Awakening Soul Break
    <> Ginhaku Togi (XI) (Prishe's Light Armor; +10ATK when mastered; adds small boost to lightning damage when equipped):
    Raging Flurry - Fifteen ice, lightning and non-elemental physical single attacks (0.60 each),
    grants ATK, DEF, MAG and RES +30% for 25 seconds to all allies,
    grants High Quick Cast 1 (Cast speed x3.00, lasts for 1 turn)/Weakness +15% Boost (Increases damage dealt by 15% when exploiting elemental weaknesses) and High Quick Cast 1/Weakness +30% Boost (Increases damage dealt by 30% when exploiting elemental weaknesses) and High Quick Cast 1 to the user/all allies/all allies if 0-1/2-3/4+ XI members are alive,
    grants Awoken Talent (Lightning and Ice abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Lightning and Ice abilities),
    Damage Cap +10000 (Increases the damage cap by 10000) and
    Raging Fists Tornado Kick (After using three Ice/Lightning abilities, grants Attach Ice/Lightning if the triggering ability is Ice/Lightning) to the user


    <> Dancer's Casaque (XI) (Lilisette's Light Armor; +5ATK, +5MND when mastered):
    Desperate Flourish - Instantly causes DEF, RES and MND -70% for 8 seconds to all enemies,
    grants ATK, DEF, MAG and RES +30% for 8 seconds to all allies,
    grants Awoken Moonshade Butterfly (Support, Celerity and Dancer abilities don't consume uses, cast speed x2.00/2.25/2.50/2.75/3.00 for Support, Celerity and Dancer abilities at ability rank 1/2/3/4/5, grants Quick Cast 1 (Cast speed x2.00, lasts for 1 turn) to all allies after using Support, Celerity and Dancer abilities),
    Troupe Mayakov Mode (Dancer/Support) (After using two Dancer/Support abilities, causes/grants DEF, RES and MND -70% for 8 seconds/ATK, DEF, MAG and RES +30% for 8 seconds to all enemies/allies based on triggering ability) and Troupe Mayakov Mode (Celerity) (Grants 40% Damage Reduction Barrier 1 (Reduces damage taken by 40% for the next attack) to all allies after using Celerity abilities) to the user


    Legend Materia
    <> Avis (XI) (Lilisette's Dagger; +5ATK, +5MND when mastered):
    Hastening (Lilisette) Legend Materia - Grants Quick Cast 3 (Cast speed x2.00, lasts for 3 turns) after using three Dancer/Support abilities
     
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  4. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

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    Set 2:
    Limit Break Overstrike Soul Break
    <> Martial Sword (XI) (Zeid's Sword; Limit Break Damage Up, Cast Time Down; adds small boost to dark damage when equipped):
    Ground Strike - Five dark physical single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance


    Burst Soul Break version 2.0
    <> Ragnarok (XI) (Zeid's Sword; Damage Up, Cast Time Down; adds small boost to dark damage when equipped):
    Scourge (XI) - Fifteen dark and non-elemental physcial single attacks (0.60 each),
    grants Attach Dark 3 with Stacking (Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3),
    Synchro Mode,
    Damage Cap +10000 (Increases the damage cap by 10000),
    Last Resort Mode (ATK +25%, DEF -25%, grants 125% ATB (Synchro) (Increase ATB charge speed by x1.25, removed if user hasn't Synchro Mode)/200% ATB (Synchro) (Increase ATB charge speed by x2.00, removed if user hasn't Synchro Mode) and Quick Cast (Synchro) (Cast speed x2.00, removed if user hasn't Synchro Mode)/High Quick Cast (Synchro) (Cast speed x3.00, removed if user hasn't Synchro Mode) to the user after using 1/2+ Dark abilities) and
    Blood Weapon +1 to the user

    -> Red Delirium: Six dark and non-elemental physcial single attacks (0.90 each), grants Dark Ability +30% Boost 1 (Dark abilities deal 30% more damage, lasts for 1 turn) to the user
    -> Dark Blood: One dark and non-elemental physcial single attack (6.00) capped at 99999, heals the user for 20% of the damage dealt if the user has Blood Weapon level 1, causes Blood Weapon -1 to the user

    <> Kosetsusamonji (XI) (Ayame's Katana; Damage Up, Cast Time Down; adds small boost to ice damage when equipped):
    Winter Moon Blossom - Fifteen ice and non-elemental physical single attacks (0.60 each),
    grants Attach Ice 3 with Stacking (Increase Attach Ice Level by 3 and increase Max Attach Element Level by 2, up to Attach Ice 3),
    Synchro Mode and
    Damage Cap +10000 (Increases the damage cap by 10000) to the user

    -> Tachi: Yukikaze: Five ice and non-elemental physical single attacks (0.90 each), 100% additional critical chance if user has any Retaliate, removes Blade Drawn from the user
    -> Meikyo Shisui (XI): Grants Critical Damage +50% 1 (Critical hits deal 50% more damage (additive with the base critical coefficient), lasts for 1 turn), Samurai +30% Boost 1 (Samurai abilities deal 30% more damage, lasts for 1 turn), High Retaliate (Can't be hit by PHY attacks, counters PHY attacks with an ability (single, 1.20 physical)) and Blade Drawn (Casts Tachi: Kasha (Instant five fire, ice and non-elemental physical single attacks (0.67 each), 100% additional critical chance, 100% hit rate) after using Tachi: Yukikaze, removed if user hasn't Synchro Mode) to the user

    <> Dominion Mace (XI) (Aphmau's Staff; Heal Boost, Stat Boon):
    Automaton Band - Instantly restores HP (105),
    grants Regenga (Heals for 2000 HP every 2.00 seconds) and
    Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to all allies,
    grants Synchro Mode,
    Damage Cap +10000 (Increases the damage cap by 10000) and
    Royal Puppeteer Mode (Casts Royal Puppeteer (Instantly restores HP (85), grants Regenga, removes Royal Puppeteer Mode from the user) when the user's HP falls below 20%, removed if user hasn't Synchro Mode) to the user

    -> Heart of Ovjang: Instantly restores HP (85) and removes negative effects to an ally
    -> Heart of Mnejing: Restores HP (25) to all allies

    Arcane Awakening Soul Break
    <> Balmung (XI) (Zeid's Sword; +10ATK when mastered; adds small boost to dark damage when equipped):
    Sickle Moon - Fifteen dark and non-elemental physical single attacks (0.60 each),
    grants Attach Dark,
    Awoken Dark (Darkness abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Darkness abilities),
    Damage Cap +10000 (Increases the damage cap by 10000),
    Dark +30% Boost (Dark attacks deal 30% more damage) and
    Absorb Mode (Grants 250 SB points after using three Dark attacks, casts Abyssal Sword (Instant one dark and non-elemental physical single attack (4.60) capped at 99999, multiplier increased by 0.0016 for every SB point, 100% hit rate) when removed) to the user


    <> Kumokirimaru (XI) (Ayame's Katana; +10ATK when mastered; adds small boost to ice damage when equipped):
    Shin-Setsugekka - Fifteen ice and non-elemental physical single attacks (0.60 each),
    grants Attach Ice,
    Critical Damage +50% (Critical hits deal 50% more damage (additive with the base critical coefficient)),
    Awoken Samurai (Samurai abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Samurai abilities),
    Damage Cap +10000 (Increases the damage cap by 10000),
    Samurai High Quick Cast (Cast speed x3.00 for Samurai abilities) and
    High Retaliate (Can't be hit by PHY attacks, counters PHY attacks with an ability (single, 1.20 physical)) to the user


    <> Platinum Rod (XI) (Aphmau's Rod; +10MND when mastered):
    Benediction (XI) - Instantly Restores HP (105),
    removes KO (100% HP),
    grants Dual Blink 1 (Evades the next attack that could be evaded with Physical or Magical Blink, lower priority),
    Haste and
    Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to all allies,
    grants Awoken Automaton Mode (White Magic and Monk abilities don't consume uses, cast speed x3.00 for White Magic and Monk abilities, grants HP Stock (500/1000/1500/2000/3000) (Automatically restores HP, up to 500/1000/1500/2000/3000 HP) after using White Magic or Monk abilities at rank 1/2/3/4/5) to the user


    <> Norghish Dagger (XI) (Lion's Dagger; +10ATK when mastered; adds small boost to water damage when equipped):
    Evisceration - Fifteen water and non-elemental physical single attacks (0.60 each),
    causes Medium Imperil Water (Water Resistance -20%, cumulable) for 25 seconds to an enemy,
    grants Attach Water,
    Awoken Water (Water abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Water abilities),
    Damage Cap +10000 (Increases the damage cap by 10000) and
    Accomplice Follow-Up (Casts Accomplice (Instantly causes Minor Imperil Water (Water Resistance -10%, cumulable) for 15 seconds to an enemy, grants Minor Buff Water (Increases Water damage dealt by 10%, cumulable) to the user) after using three Water attacks) to the user


    Glint Soul Break
    <> Chaos Gauntlets (XI) (Zeid's Bracer; +10ATK when mastered):
    Chastise - Instantly grants Attach Dark Stacking (Allow to stack Attach Dark, up to Attach Dark 3), Attach Dark and Heartless Angel (ATK +50%, DEF and RES -15%) to the user

    <> Vivacity Coat (XI) (Aphmau's Light Armor; +10MND when mastered):
    Instant Manipulation - Instantly grants Protect, Shell and Haste to all allies

    <> Beetle Knife (XI) (Lion's Dagger; +10ATK when mastered):
    Shark Bite - Instant one water physical single attack (3.36) capped at 99999, 3.60 multiplier if exploiting elemental weakness, grants Attach Water Stacking (Allow to stack Attach Water, up to Attach Water 3) and Attach Water to the user


    Legend Materia
    <> Restorer Cloak (XI) (Aphmau's Light Armor; +10MND when mastered):
    Re-action (Aphmau) Legend Materia - 100% chance to dualcast every third White Magic/Monk ability
     
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  5. Roche

    Roche "Not that Biker SOLDIER" Mod-Keeper Staff Member Moderator TOTS Warrior Onion Knight Master

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    So I made two pulls...

    The first shown me
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    :heehaha  heee!: Now on to the goods.

    Pull #1:
    [​IMG]

    Pull #2:
    [​IMG]

    No Shantotto SASB. But definitely more primed for DB & DK, I believe.
     
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  6. cactusJed

    cactusJed Absolute Warlord I am a Cactus

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    I also acquired Lilisette Sync. I really love it. Extra casts for the team
     
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