FF13: "Chaotic Memories" event (Cid Raines) (04th - 21st Feb '21)

Discussion in 'Dungeons & Events' started by Zodiac, Feb 4, 2021.

  1. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

    Messages:
    1,306
    Likes Received:
    2,330
    Joined:
    Dec 30, 2015
    Location:
    Singapore
    [​IMG]

    Highlights:

    #1. Cid Raines, Noel Kreiss, Sazh and Snow, with their respective Memory crystal I and II
    #2. Memory crystal III Lode
    [​IMG]

    #3. 5* accessory: Serenity Sachet (XIII) (+15ATK, grants moderate resistance to Instant KO)
    [​IMG]

    #4. Ultimate boss: Adamanchelid
    [​IMG]

    #5. Ultimate++ boss: Proudclad
    [​IMG]
    ***Cid mission: Defeat ultimate++ boss with a party of XIII characters***

    #6: Apocalypse+ boss: Nix and Stiria
    [​IMG]

    #7: Apocalypse++ boss: Barthandelus
    [​IMG]
    ***Cid mission: Defeat apocalypse++ boss with a party of XIII characters***

    #8. Multiplayer Raid Dungeons
    [​IMG]
    - Conquer Manasvin Warmech (Normal, Hard)

    Complete the Conquer Manasvin Warmech - Normal and Hard dungeon to get 3* motes
    [​IMG]

    [​IMG]
    - Conquer Adamanchelid (Infernal)

    Complete the Conquer Adamanchelid - Infernal dungeon to get 5* motes
     
    Last edited: Feb 5, 2021
  2. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

    Messages:
    1,306
    Likes Received:
    2,330
    Joined:
    Dec 30, 2015
    Location:
    Singapore
    [​IMG]
    Set 1:
    Limit Break Overstrike Soul Break
    <> Crystal Guard (XIII) (Snow's Fist; Limit Break Damage Up, Cast Time Down; adds small boost to ice damage when equipped):
    Icebound Promise - Four ice physical single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance, grants 50% Damage Reduction Barrier 2 (Reduces damage taken by 50% for the next 2 attacks) to all allies


    Burst Soul Break version 2.0
    <> Tit-for-Tat (XIII) (Cid Raines's Fist; Damage Up, Cast Time Down; adds small boost to dark damage when equipped):
    Last Destiny - Fifteen dark, holy and non-elemental magical single attacks (1.50 each),
    grants DEF and MAG +30% for 25 seconds to all allies,
    grants Synchro Mode,
    Damage Cap +10000 (Increases the damage cap by 10000),
    Double Crystarium Mode III (Dark/Holy) (Grants Attach Dark/Holy 2 with Stacking (Increase Attach Dark/Holy Level by 2 and increase Max Attach Element Level by 2, up to Attach Dark/Holy 3) after using a Dark/Holy ability, lasts for 1 turn) and
    Dawning Light (Grants Dark Ability +30% Boost 1/
    Holy Ability +30% Boost 1 (Holy abilities deal 30% more damage, lasts for 1 turn)/
    Dark Ability +30% Boost 1 (Dark abilities deal 30% more damage, lasts for 1 turn) to all allies after casting two of Dark Marionette and Seraphic Phase if the triggering ability deals Dark/Holy/Non-Elemental damage) to the user

    -> Dark Marionette: Six dark, holy and non-elemental magical single attacks (2.90 each), 3.20 multiplier if the user has any Doom
    -> Seraphic Phase: Three dark, holy and non-elemental magical single attacks (3.05 each), grants Quick Cast 3 (Cast speed x2.00, lasts for 3 turns) to the user

    <> Catastrophe Blade (XIII) (Noel Kreiss's Sword; Damage Up, Cast Time Down; adds small boost to ice damage when equipped):
    Memories for the Future - Fifteen ice, water and non-elemental physical single ranged attacks (0.60 each),
    grants Synchro Mode,
    Damage Cap +10000 (Increases the damage cap by 10000),
    Double Crystarium Mode III (Ice/Water) (Grants Attach Ice/Water 2 with Stacking (Increase Attach Ice/Water Level by 2 and increase Max Attach Element Level by 2, up to Attach Ice/Water 3) after using a Ice/Water ability, lasts for 1 turn),
    Time Traveller Mode (Sets Last Hunter level to 1 after casting Shakedown or Hunter's Form three times) and
    Last Hunter +1 to the user

    -> Shakedown: Six ice, water and non-elemental physical single ranged attacks (0.90 each), causes Imperil Ice and Water 10% (Ice and Water Resistance -10%, cumulable) for 5 seconds to an enemy
    -> Hunter's Form: Instant one ice, water and non-elemental physical single ranged attack (0.90), causes DEF, RES and MND -70% for 8 seconds if user has Last Hunter level 1, causes Last Hunter -1 to the user, grants Quick Cast 2 (Cast speed x2.00, lasts for 2 turns) to the user

    <> Camouflage AMP Coat (XIII) (Snow's Light Armor; Damage Up, Cast Time Down; adds small boost to ice damage when equipped):
    A Dream Revealed - Fifteen ice and non-elemental physical single attacks (0.60 each),
    grants Attach Ice 3 with Stacking (Increase Attach Ice Level by 3 and increase Max Attach Element Level by 2, up to Attach Ice 3),
    Synchro Mode and
    Damage Cap +10000 (Increases the damage cap by 10000) to the user

    -> NORA Domination: Six ice and non-elemental physical single attacks (0.86/0.89/0.92/0.95 each), 25/50/75/100% critical chance scaling with 0/1/2/3+ uses, grants Monk +30% Boost 1 (Monk abilities deal 30% more damage, lasts for 1 turn) to the user
    -> Icicle Barrier: Instantly grants 50% Damage Reduction Barrier 1 (Reduces damage taken by 50% for the next attack) to all allies

    Arcane Awakening Soul Break
    <> Chanter's Djellaba (XIII) (Cid Raines's Robe; +10MAG when mastered; adds small boost to dark damage when equipped):
    Grimdark Shift - Fifteen dark, holy and non-elemental magical single attacks (1.50 each),
    removes positive effects,
    grants Awoken Seraph (Dark and Holy abilities don't consume uses, cast speed x2.00/2.25/2.50/2.75/3.00 for Dark and Holy abilities at ability rank 1/2/3/4/5, casts Cross Shift (Instant six dark, holy and non-elemental magical single attacks (2.41 each), grants Buff Dark and Holy 10% (Increases Dark and Holy damage dealt by 10%, cumulable) for 15 seconds every second cast based on element of triggering ability) after using a Dark or Holy ability),
    Damage Cap +10000 (Increases the damage cap by 10000),
    Double Crystarium Mode II (Dark/Holy) (Grants Attach Dark/Holy with Stacking (Increase Attach Dark/Holy Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark/Holy 3) after using a Dark/Holy ability, lasts for 1 turn) and
    Darkgleam Shift (Grants Attach Dark/Holy to the user after using two Dark/Holy abilities) to the user


    <> Wild Jaguar (XIII) (Snow's Fist; +10ATK when mastered; adds small boost to ice damage when equipped):
    Indomitable Love - Fifteen ice and non-elemental physical single ranged attacks (0.60 each),
    grants ATK, DEF, MAG and RES +30% for 25 seconds to all allies,
    grants HP Stock (2000) (Automatically restores HP, up to 2000 HP)/
    HP Stock (3000) (Automatically restores HP, up to 3000 HP) and Weakness +15% Boost (Increases damage dealt by 15% when exploiting elemental weaknesses)/
    HP Stock (6000) (Automatically restores HP, up to 6000 HP) and Weakness +30% Boost (Increases damage dealt by 30% when exploiting elemental weaknesses) to all allies if 1/2-3/4+ XIII members are alive,
    grants Awoken Ice (Ice abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Ice abilities),
    Damage Cap +10000 (Increases the damage cap by 10000) and
    Eternal Oath Mode (Grants 50% Damage Reduction Barrier 3 (Reduces damage taken by 50% for the next three attacks) to user and Serah, if in the party, after using an Ice ability, removes Eternal Oath Mode) to the user


    <> Antares Deluxes (XIII) (Sazh's Gun; +10ATK when mastered; adds small boost to fire damage when equipped):
    Solitary Struggle - Instantly grants PHY +30% Boost (PHY attacks deal 30% more damage) and
    High Quick Cast 3 (Cast speed x3.00 for PHY attacks, lasts for 3 turns) to all allies,
    grants Awoken Dad (Machinist and Support abilities don't consume uses, cast speed x3.00 for Machinist and Support abilities, grants 40% Damage Reduction Barrier 1 (Reduces damage taken by 40% for the next attack) to all allies after using a Machinist or Support ability) and
    Struggle Mode (Dualcasts Machinist abilities, casts Unforgiveness (Instant seventeen fire, ice, lightning and non-elemental physical single ranged attacks (0.32 each), removes Struggle Mode, 100% hit rate) after using three Machinist or Support abilities) to the user


    Ulra Soul Break
    <> Viceroy of Yusnaan (XIII) (Snow's Light Armor; +10ATK when mastered; adds small boost to ice damage when equipped):
    Soaring Tension - Ten ice and non-elemental physical single attacks (0.71 each),
    grants Last Stand (Prevents KO once, restoring HP for 1% maximum HP) and
    40% Damage Reduction Barrier 3 (Reduces damage taken by 40% for the next three attacks) to all allies,
    grants Attach Ice and
    Revenge Fist Follow-Up (Casts Revenge Fist (Instant four ice and non-elemental physical single attacks (0.50 each), 100% additional critical chance, 100% hit rate) when any Damage Reduction Barrier is removed) to the user


    Chain Soul Break
    <> Heavy Coat (XIII) (Sazh's Light Armor; +10ATK when mastered):
    Seeking Purpose - Instantly activates XIII Chain (max 99, field +50%), grants ATK, DEF, MAG and RES +30% for 25 seconds, grants Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to all allies


    Glint Soul Break
    <> Hellish Talon (XIII) (Cid Raines's Fist; +10MAG when mastered):
    Seraphic Shift - Instantly Grants Double Crystarium Mode II (Dark/Holy) (Grants Attach Dark/Holy with Stacking (Increase Attach Dark/Holy Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark/Holy 3) after using a Dark/Holy ability, lasts for 1 turn) and High Quick Cast 1 (Cast speed x3.00, lasts for 1 turn) to the user

    <> Avenger's Edge (XIII) (Noel Kreiss's Sword; +10ATK when mastered):
    Sunleth Blow - Instantly grants Double Crystarium Mode II (Grants Attach Ice/Water with Stacking (Increase Attach Ice/Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice/Water 3) after using a Ice/Water ability, lasts for 1 turn) and High Quick Cast 1 (Cast speed x3.00, lasts for 1 turn) to the user


    Legend Materia
    <> Rune Claw (XIII) (Cid Raines's Fist; +10MAG when mastered):
    Hastening (Cid Raines) Legend Materia - Grants Quick Cast 3 (Cast speed x2.00, lasts for 3 turns) after using three abilities that deal Dark or Holy damage
     
    OhCanada likes this.
  3. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

    Messages:
    1,306
    Likes Received:
    2,330
    Joined:
    Dec 30, 2015
    Location:
    Singapore
    [​IMG]
    Set 2:
    Burst Soul Break version 2.0
    <> Abel's Lance (XIII) (Fang's Spear; Damage Up, Cast Time Down; adds small boost to wind damage when equipped):
    Bahamut Assault - Fifteen wind and non-elemental physical single ranged jump attacks (0.60 each),
    grants Attach Wind 3 with Stacking (Increase Attach Wind Level by 3 and increase Max Attach Element Level by 2, up to Attach Wind 3),
    Synchro Mode and
    Damage Cap +10000 (Increases the damage cap by 10000) to the user

    -> Hunting Dive: Six wind and non-elemental physical single ranged jump attacks (0.90 each), air time (2.50 sec), grants Damage Cap +10000 1 (Increases the damage/healing cap by 10000, lasts for 1 turn) to the user
    -> Accel Rave: Instantly grants Jump Instant Cast 3 (Cast speed x9999999 for Jump attacks, lasts for 3 turns) and No Air Time 3 (Changes the air time of Jump attacks to 0.01 seconds, lasts for 3 turns) to the user

    Arcane Awakening Soul Break
    <> Genji Bow (XIII) (Serah's Bow; +10MAG when mastered; adds small boost to water damage when equipped):
    Ultracold - Fifteen ice, water and non-elemental magical single attacks (1.50 each),
    grants Awoken Farseer (Ice and Water abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Ice and Water abilities),
    Damage Cap +10000 (Increases the damage cap by 10000),
    Quick Cast (Cast speed x2.00 for 25 seconds),
    Double Crystarium Mode (Grants Attach Ice after using an Ice ability, grants Attach Water after using a Water ability, lasts 1 turn) and
    Blue Arrow Follow-Up (Casts Blue Arrow (Instant ten ice, water and non-elemental magical single attacks (2.01 each)) after using three Ice or Water attacks) to the user


    <> Heavenly Axis (XIII) (Vanille's Rod; +10MND when mastered):
    Rose Promenade - Instantly restores HP (105),
    removes KO Raise: 100% (Removes KO (100% HP)),
    grants Last Stand (Prevents KO once, restoring HP for 1% maximum HP),
    High Quick Cast 2 (Cast speed x3.00, lasts for 2 turns) and
    Haste to all allies,
    grants Awoken Empath (White Magic and Support abilities don't consume uses, cast speed x2.00/2.25/2.50/2.75/3.00 for White Magic and Support abilities at ability rank 1/2/3/4/5, casts Selfless Prayer (Instantly restores HP (25) to all allies) after using a White Magic or Support ability) to the user


    <> Brigandine (XIII) (Hope's Light Armor; +10MAG when mastered; adds small boost to holy damage when equipped):
    Heavenly Judgment - Fifteen holy and non-elemental magical single attacks (1.50 each),
    grants Attach Holy,
    Awoken Holy (Holy abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Holy abilities),
    Damage Cap +10000 (Increases the damage cap by 10000),
    Overflow Holy Radiant Shield: 75% (Returns 75% of the damage taken to the attacker as Holy damage capped at 99999),
    Judgment Mode (Grants Overflow Holy Radiant Shield: 125/200/300% (Returns 125/200/300% of the damage taken to the attacker as Holy damage capped at 99999) after using 1/2/3+ Holy attacks) and
    Unbending Judgment Follow-Up (Casts Unbending Judgment (Instant one holy and non-elemental magical single attack (22.00) capped at 99999, grants Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to the user) after using four Holy attacks) to the user


    <> Venus Gospel (XIII) (Fang's Spear; +10ATK when mastered; adds small boost to wind damage when equipped):
    Destruction Dive - Fifteen wind and non-elemental physical single ranged jump attacks (0.60 each),
    grants Attach Wind,
    Awoken Dragoon (Dragoon abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, cast speed x9999999 for Jump attacks),
    Damage Cap +20000 (Increases the damage cap by 20000) and
    Dragon Strike Mode (Grants Dragon Strike 1/2/3/4 (Dragoon abilities deal 15/30/50/70% more damage, Critical chance =30/50/75/100%, removed if the user hasn't Dragon Strike Mode) after using 1/2/3/4 Dragoon abilities) to the user


    Chain Soul Break
    <> Gae Bolg (XIII) (Fang Spear; +10ATK when mastered):
    Devoted Warriors - Activates XIII Chain (max 150, field +50%), grants Haste, ATK and MAG +30% for 25 seconds to all allies

    <> Malphas (XIII) (Hope's Boomerang; +10MAG when mastered):
    Enchanted Boomerang - Activates Holy Chain (max 150, field +50%), MAG and MND +30% for 25 seconds to all allies


    Glint Soul Break
    <> Summoner's Glove (XIII) (Serah's Bracer; +10MAG when mastered):
    Artemis Charge - Instantly grants Soul Break Gauge +500 to the user

    <> Malboro Wand (XIII) (Vanille's Rod; +10MND when mastered):
    Swift Recovery - Instantly restores HP (55) and grants High Quick Cast 1 (Cast speed x3.00, lasts for 1 turn) to all allies

    <> Hresvelgr (XIII) (Hope's Boomerang; +10MAG when mastered):
    Future Hope - Instantly grants Soul Break Gauge +500 to the user

    <> Laevateinn (XIII) (Fang's Spear; +10ATK when mastered):
    Dragon Blast - Instant six wind and non-elemental physical single ranged jump attacks (0.52 each), grants Attach Wind Stacking (Allow to stack Attach Wind, up to Attach Wind 3) and Attach Wind to the user


    Legend Materia
    <> Witch's Bracelet (XIII) (Vanille's Bracer; +10MND when mastered):
    Hour of Awakening Legend Materia - 35% chance to grant Quick Cast 1 (Cast speed x2.00, lasts for 1 turn) to the user after using a Support ability
     

Share This Page