FF2: "Chaotic Memories" event (Firion) (29th Oct - 12th Nov '20)

Discussion in 'Dungeons & Events' started by Zodiac, Oct 31, 2020.

  1. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

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    Highlights:
    #1. Emperor, Firion and Hilda, with their respective Memory Crystal I and II
    #2. Memory Crystal III Lode
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    #3. 5* accessory: Hilda's Chalice (II) (Grants moderate resistance to Instant KO and Poison)
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    #4. Ultimate Boss: Chimeras
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    #5. Ultimate++ Boss: Imperial Shadow
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    *** Cid Mission: Defeat ultimate++ boss with a party of FF II characters ***

    #6. Apocalypse+ Boss: King Behemoth
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    #7. Apocalypse++ Boss: Green Dragons
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    *** Cid Mission: Defeat apocalypse++ boss with a party of FF II characters ***

    #8. Multiplayer Raid Dungeons
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    - Conquer Gottos (Normal, Hard)

    Complete the Conquer Gottos - Normal and Hard dungeon to get 3* motes
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    - Conquer Firion (Infernal)

    Complete the Conquer Firion - Infernal dungeon to get 5* motes
     
  2. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

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    Set 1:
    Limit Break Overstrike Soul Break
    <> Medical Shield (II) (Firion's Shield; Limit Break Damage Up, Cast Time Down; adds small boost to holy damage when equipped):
    Wild Rose Fist - Four fire, holy and ice physical single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance


    Burst Soul Break version 2.0
    <> Muramasa (II) (Firion's Katana; Damage Up, Cast Time Down; adds small boost to holy damage when equipped):
    Full Mastery - Fifteen fire, holy, ice and non-elemental physical single attacks (0.60 each),
    grants Synchro Mode,
    Damage Cap +10000 (Increases the damage cap by 10000),
    Tri-Element Mode III (Fire/Holy/Ice) (Grants Attach Fire/Holy/Ice 2 with Stacking (Increase Attach Fire/Holy/Ice Level by 2 and increase Max Attach Element Level by 2, up to Attach Fire/Holy/Ice 3) after using a Fire/Holy/Ice ability, lasts for 1 turn),
    Element Management Mode (Grants Conditional Attach Element with Stacking (Grants Attach Dark/Earth/Fire/Holy/Ice/Lightning/Poison/Water/Wind with Stacking if the user has Attach Dark/Earth/Fire/Holy/Ice/Lightning/Poison/Water/Wind) to the user after using four Samurai or Knight abilities, removes Element Management Mode) and
    Gulp! (Grants 100% Critical 1 (Critical chance =100%, lasts for 1 turn), Damage Cap +10000 1 (Increases the damage/healing cap by 10000, lasts for 1 turn) and Skill Mastery to the user after using two Samurai or Knight abilities, grants Critical Damage +50% 1 (Critical hits deal 50% more damage (additive with the base critical coefficient), lasts for 1 turn) to the user if Hilda is alive after using two Samurai or Knight abilities. Skill Mastery removed if user hasn't Synchro Mode) to the user

    -> Knight Mastery: 5/7 fire, holy, ice and non-elemental physical single attacks (0.90 each) if user hasn't/has Skill Mastery, grants Knight +30% Boost 1 (Knight abilities deal 30% more damage, lasts for 1 turn) to the user if user has Skill Mastery, removes Skill Mastery from the user
    -> Bushido Mastery: 5/7 fire, holy, ice and non-elemental physical single attacks (0.90 each) if user hasn't/has Skill Mastery, grants Samurai +30% Boost 1 (Samurai abilities deal 30% more damage, lasts for 1 turn) to the user if user has Skill Mastery, removes Skill Mastery from the user

    <> Muse's Harp (II) (Hilda's Harp; Heal Boost, Stat Boon):
    Wild Rose Blossom - Instantly restores HP (105),
    grants Physical Blink 2 (Evades the next 2 PHY attacks that deal physical, missing HP or fixed damage or NAT attacks that deal physical or fractional damage),
    Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) and
    Last Stand (Prevents KO once, restoring HP for 1% maximum HP) to all allies,
    grants Synchro Mode and
    Damage Cap +10000 (Increases the damage cap by 10000) to the user

    -> Minuet of Protection: Instantly grants 40% Damage Reduction Barrier 1 (Reduces damage taken by 40% for the next attack) and HP Stock (1000) (Automatically restores HP, up to 1000 HP) to all allies
    -> Elergy of Peace: Restores HP (25) to all allies

    Arcane Awakening Soul Break
    <> Battle Bracer (II) (Josef's Bracer; +10ATK when mastered; adds small boost to ice damage when equipped):
    Snow Savvy - Fifteen earth, ice and non-elemental physical single attacks (0.60 each),
    grants ATK, DEF, MAG and RES +30% for 25 seconds and
    Last Stand (Prevents KO once, restoring HP for 1% maximum HP) to all allies,
    grants High Quick Cast 1 (Cast speed x3.00, lasts for 1 turn)/High Quick Cast 1 and Weakness +15% Boost (Increases damage dealt by 15% when exploiting elemental weaknesses)/High Quick Cast 1 and Weakness +30% Boost (Increases damage dealt by 30% when exploiting elemental weaknesses) to the user/all allies/all allies if 0/2/4+ FF2 allies are alive,
    grants Awoken Monk (Monk abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Monk abilities) and
    Damage Cap +10000 (Increases the damage cap by 10000) to the user


    <> Wyvern Lance (II) (Ricard's Spear; +10ATK when mastered; adds small boost to wind damage when equipped):
    Last Dragoon - Fifteen lightning, wind and non-elemental physcial single ranged jump attacks (0.60 each),
    grants Awoken Dragoon of Deist (Lightning and Wind abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Wind and Lightning abilities),
    Damage Cap +10000 (Increases the damage cap by 10000),
    Twin Element Mode (Lightning/Wind) (Grants Attach Lightning/Wind after using a Lightning/Wind ability, lasts for 1 turn) and
    Brave Mode to the user

    Brave Mode: Pride of Deist
    0: Instantly grants Jump Quick Cast 1 (Cast speed x2.00 for Jump attacks, lasts for 1 turn) to the user
    1: Instantly grants Jump Quick Cast 1 and Dragoon +15% Boost 1 (Dragoon abilities deal 15% more damage, lasts for 1 turn) to the user
    2: Instantly grants Jump Instant Cast 1 (Cast speed x9999999 for Jump attacks, lasts for 1 turn) and Dragoon +15% Boost 1 to the user
    3: Instantly grants Jump Instant Cast 1, Dragoon +30% Boost 1 (Dragoon abilities deal 30% more damage, lasts for 1 turn) and Dualcast Dragoon 1 (Dualcasts the next Dragoon ability, lasts for 1 turn) to the user

    <> Rune Bell (II) (Hilda's Bell; +10MND when mastered):
    Blossoming Peace - Instantly restores HP (105),
    removes KO Raise: 100%,
    grants Physical Blink 2 (Evades the next 2 PHY attacks that deal physical, missing HP or fixed damage or NAT attacks that deal physical or fractional damage) and
    Haste to all allies,
    grants Awoken Multitalent (Dancer and Bard abilities don't consume uses, cast speed x3.00 for Dancer and Bard abilities, grants 10%/15%/20%/30%/40% Damage Reduction Barrier 1 (Reduces damage taken by 10%/15%/20%/30%/40% for the next attack) to all allies after using Dancer or Bard abilities at rank 1/2/3/4/5) to the user


    <> Hero's Spear (II) (Gordon's Spear; +5ATK, +5MAG when mastered; adds small boost to fire damage when equipped):
    Kashuan Royal Shield - Instantly grants High Quick Cast 3 (Cast speed x3.00 for PHY attacks, lasts for 3 turns) to all allies,
    grants Awoken Ruler's Pride (Support abilities don't consume uses, cast speed x2.00/2.25/2.50/2.75/3.00 for Support abilities at ability rank 1/2/3/4/5, grants Physical Blink 1 (Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage) and Magical Blink 1 (Evades the next non-PHY, non-NIN attack that deals magical, fractional or missing HP damage) to all allies after using two Support abilities),
    Sorrow of Loss Follow-Up (Casts Love of Restoration (Instant four fire and non-elemental hybrid single ranged attacks (0.28 or 1.00 each), grants PHY +30% Boost 1 (Physical attacks deal 30% more damage, lasts for 1 turn) or Magical +30% Boost 1 (Magical attacks deal 30% more damage, lasts for 1 turn) to all allies, 100% hit rate) after using a Support ability,
    casts Sorrow of Loss (Instant four fire and non-elemental hybrid single ranged attacks (0.28 or 1.00 each), causes ATK and DEF -50% for 15 seconds/MAG and RES -50% for 15 seconds after 1/2 + 2n uses, 100% hit rate) after using a Support ability) and
    Sorrow of Loss Counter (Keeps track of the number of casts of Sorrow of Loss) to the user


    Arcane Overstrike Soul Break
    <> Genji Helm (II) (Ricard's Helm; +10ATK when mastered; adds small boost to wind damage when equipped):
    Raging Stormlance - Three lightning and wind physcial single ranged jump attacks (8.00 each) capped at 99999


    Ultra Soul Break
    <> Aurora Rod (II) (Hilda's Rod; +10MND when mastered):
    Sentimental Moon - Instantly restores HP (55),
    grants Regenga (Heals for 2000 HP every 2.00 seconds),
    Physical Blink 1 (Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage) and
    Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to all allies


    Chain Soul Break
    <> Armored Cloak (II) (Josef's Light Armor; +10ATK when mastered):
    Dauntless Courage - Instantly Activates II Chain (max 99, field +50%), grants ATK, DEF, MAG and RES +30% for 25 seconds, grants Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to all allies


    Glint Soul Break
    <> Spikey Hair (II) (Firion's Light Armor; +10ATK when mastered):
    Weapon Change - Instantly grants Tri-Element Mode II (Fire/Holy/Ice) (Grants Attach Fire/Holy/Ice with Stacking (Increase Attach Fire/Holy/Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire/Holy/Ice 3) after using a Fire/Holy/Ice ability, lasts for 1 turn) and High Quick Cast 1 (Cast speed x3.00, lasts for 1 turn) to the user

    <> Wyvern Shield (II) (Ricard's Shield; +10ATK when mastered):
    Dragoon Justice - Instantly grants Twin Element Mode II (Lightning/Wind) (Grants Attach Lightning/Wind with Stacking (Increase Attach Lightning/Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning/Wind 3) after using a Lightning/Wind ability, lasts for 1 turn) and High Quick Cast 1 (Cast speed x3.00, lasts for 1 turn) to the user
     
  3. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

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    Set 2:
    Burst Soul Break version 2.0
    <> Sagittarius (II) (Maria’s Bow; Damage Up, Cast Time Down; adds small boost to earth damage when equipped):
    Armageddon XCIX - Fifteen earth and non-elemental magical single attacks (1.50 each),
    grants Attach Earth 3 with Stacking (Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3),
    Synchro Mode and
    Damage Cap +10000 (Increases the damage cap by 10000) to the user

    -> Break VIII: 4/6/8 earth and non-elemental magical single attacks (3.05 each) scaling with uses
    -> Focus VIII: Instantly grants Dualcast Earth 1 (Dualcasts the next Earth ability, lasts for 1 turn) and Buff Earth 10% (15s) (Increases Earth damage dealt by 10%, cumulable) to the user

    Arcane Awakening Soul Break
    <> Judgment Staff (II) (Minwu's Staff; +10MAG when mastered; adds small boost to holy damage when equipped):
    Seal of Mysidia - Fifteen holy and non-elemental magical single attacks (1.60 each),
    grants Attach Holy,
    Awoken White Magic (White Magic abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts White Magic abilities),
    Damage Cap +10000 (Increases the damage cap by 10000) and
    Divine Will Mode (ATK, DEF, MAG, RES, MND, ACC and EVA +20%, 50% chance to dualcast White Magic abilities) to the user


    <> Winter's Claw (II) (Josef's Fist; +10ATK when mastered; adds small boost to ice damage when equipped):
    Purposeful Journey - Fifteen ice and non-elemental physical single attacks (0.60 each),
    grants Dual Blink 1 (Evades the next attack that could be evaded with Physical or Magical Blink, lower priority) to all allies,
    grants Attach Ice,
    Awoken Monk (Monk abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Monk abilities),
    Damage Cap +10000 (Increases the damage cap by 10000) and
    Path of Might (Grants Dualcast Monk 1 (Dualcasts the next Monk ability, lasts for 1 turn) to the user after using two Monk attacks) to the user


    <> Avenger (II) (Scott's Sword; +10ATK when mastered; adds small boost to fire damage when equipped):
    Kashuan Kingsblade - Fifteen fire and non-elemental physical single attacks (0.60 each),
    grants Attach Fire with Stacking (Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3),
    Awoken Spellblade (Spellblade abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Spellblade abilities),
    Damage Cap +10000 (Increases the damage cap by 10000),
    Quick Cast (Cast speed x2.00 for 25 seconds) and
    Sacrificial Love Follow-Up (Casts Sacrificial Love (Instantly grants Attach Fire and Fire +30%/50%/70% Boost 1 (Fire attacks deal 30%/50%/70% more damage, lasts for 1 turn) to the user if 0/1/2 of Gordon or Hilda are alive) after using two Spellblade abilities) to the user


    <> Soul Sabre (II) (Leon's Sword; +10ATK when mastered; adds small boost to dark damage when equipped):
    Knight in the Dark - Fifteen dark and non-elemental physical single attack (0.60 each),
    grants Attach Dark,
    Awoken Darkness (Darkness abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Darkness abilities),
    Damage Cap +10000 (Increases the damage cap by 10000) and
    Knight in the Dark Follow-Up (Grants 40% Damage Reduction Barrier 1 (Reduces damage taken by 40% for the next attack) to all allies after using a Darkness ability) to the user


    Arcane Overstrike Soul Break
    <> Jujitsu Gi (II) (Josef's Light Armor; +10ATK when mastered; adds small boost to ice damage when equipped):
    Hero's Backbone - Three ice physical single attacks (8.00 each) capped at 99999


    Ultra Soul Break
    <> Maximillian (II) (Leon's Heavy Armor; +10ATK when mastered; adds small boost to dark damage when equipped):
    Darkness Breaker - Ten dark and non-elemental physical single attacks (0.71 each),
    grants Dark Radiant Shield: 75% (Returns 75% of the damage taken to the attacker as Dark damage) to all allies,
    grants Attach Dark Stacking (Allow to stack Attach Dark, up to Attach Dark 3),
    Attach Dark and
    Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to the users


    <> Tiger Fangs (II) (Josef's Fist; +10ATK when mastered):
    Hero's Smash - Ten ice and non-elemental physical single attacks (0.71 each),
    causes Imperil Ice 20% for 25 seconds,
    grants Ice Radiant Shield: 75% (Returns 75% of the damage taken to the attacker as Ice damage) to all allies,
    grants Attach Ice and
    Quick Cast 3 (Cast speed x2.00, lasts for 3 turns) to the user


    Chain Soul Break
    <> Heat Lance (II) (Gordon's Spear; +10ATK when mastered):
    Rebellion's Link - Activates II Chain (max 150, field +50%), grants Haste, ATK and MAG +30% for 25 seconds to all allies


    Glint Soul Break
    <> Adamant Bangle (II) (Minwu's Bracer; +10MND when mastered):
    Shatter Seal -Instant one holy magical single attack (7.92) capped at 99999, 8.48 multiplier if exploiting elemental weakness, grants Attach Holy and Attach Holy Stacking (Allow to stack Attach Holy, up to Attach Holy 3) to the user

    <> Motor Drive (II) (Josef's Fist; +10ATK when mastered):
    Hero's Heart - Instantly grants Dual Blink 1 (Evades the next attack that could be evaded with Physical or Magical Blink, lower priority) to the user

    <> Genji Shield (II) (Gordon's Shield; +5ATK, +5MAG when mastered):
    Royal Honor - Instantly grants Attach Fire with Stacking (Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3) and Soul Break Gauge +250 (Grants 250 SB points when set) to the user
     

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