FF3: "Chaotic Memories" event (Ingus, Onion Knight) (09th - 26th Sep '21)

Discussion in 'Dungeons & Events' started by Zodiac, Sep 12, 2021.

  1. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

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    Highlights:
    #1. Aria, Ingus and Onion Knight, with their respective Memory Crystal I and II
    #2. Memory Crystal III Lode
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    #3. 5* accessory: Sara's Pendant (III) (+30MND)
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    #4. Ultimate and Apocalypse+ Boss: General
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    #5. Ultimate++ and Apocalypse++ Boss: Green Dragon
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    *** Cid Mission: Defeat ultimate++ and apocalypse++ boss with a party of FF III characters ***
     
  2. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

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    Set 1:
    Arcane Dyad Soul Break
    <> Crystal Mace (III) (Onion Knight's Staff; Stat Boon, Damage Up, Cast Time Down; adds small boost to wind damage when equipped):
    Arcane Tornado (III) - 1st: Instantly grants Attach Wind with Stacking (Increase Attach Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Wind 3),
    Damage Cap +10000 (Increases the damage cap by 10000),
    Arcane Dyad Empowered: Onion Knight (Wind) (Keeps track of Arcane Tornado (III) uses, removed if user has triggered Arcane Tornado (III) two times),
    Arcane Tornado (III) Damage Tracker (Increases Arcane Tornado (III) level by 1 when user crosses 100001 and 300001 damage dealt during the status, removed if user hasn't Arcane Dyad Empowered: Onion Knight (Wind)) and
    Arcane Tornado (III) Level (Keeps track of Arcane Tornado (III) level, initially set at level 0 with a maximum level of 2, removed if user hasn't Arcane Dyad Empowered: Onion Knight (Wind)) to the user;
    2nd: Twenty wind and non-elemental magical single attacks (3.15/3.50/3.85 each) capped at 9999/19999/29999, followed by one wind and non-elemental magical single attack (34.60/38.06/41.52) capped at 99999 at Arcane Tornado (III) level 0/1/2, removes Arcane Dyad Empowered: Onion Knight (Wind) from the user


    <> Excalibur (III) (Ingus's Sword; Stat Boon, Damage Up, Cast Time Down; adds small boost to earth damage when equipped):
    Apex Devout Soul - 1st: Instantly grants Attach Earth with Stacking (Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3),
    Damage Cap +10000 (Increases the damage cap by 10000),
    Arcane Dyad Empowered: Ingus (Keeps track of Apex Devout Soul uses, removed if user has triggered Apex Devout Soul two times),
    Apex Devout Soul Damage Tracker (Increases Apex Devout Soul level by 1 when user crosses 100001 and 300001 damage dealt during the status, removed if user hasn't Arcane Dyad Empowered: Ingus) and
    Apex Devout Soul Level (Keeps track of Apex Devout Soul level, initially set at level 0 with a maximum level of 2, removed if user hasn't Arcane Dyad Empowered: Ingus) to the user;
    2nd: Twenty earth and non-elemental physical single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one earth and non-elemental physical single attack (10.00/11.00/12.00) capped at 99999 at Apex Devout Soul level 0/1/2, removes Arcane Dyad Empowered: Ingus from the user


    Burst Soul Break version 2.0
    <> Sage's Hat (III) (Onion Knight's Hat; Damage Up, Cast Time Down; adds small boost to wind damage when equipped):
    Channel Wind - Fifteen wind and non-elemental magical single attacks (1.50 each),
    grants Attach Wind 3 with Stacking (Increase Attach Wind Level by 3 and increase Max Attach Element Level by 2, up to Attach Wind 3),
    Synchro Mode,
    Damage Cap +10000 (Increases the damage cap by 10000) and
    Channel Wind Mode (Casts Onion Soul: Wind (Instant 5/10 wind and non-elemental magical single attacks (0.95 each) if Onion Soul: Wind has been cast 0-1/2 times, followed by one wind and non-elemental magical single attack (6.32) capped at 99999) after using two of Synchrospell Wind or Breachspell Wind, removed after casting Onion Soul: Wind three times, removed if the user hasn't Synchro Mode) to the user

    -> Synchrospell Wind: Six wind and non-elemental magical single attacks (3.05 each)
    -> Breachspell Wind: Instantly grants Quick Cast 3 (Cast speed x2.00, lasts for 1 turn) and Wind Ability +50% Boost 3 (Wind abilities deal 50% more damage, lasts for 3 turns) to the user

    <> Diamond Armor (III) (Ingus's Heavy Armor; Damage Up, Cast Time Down; adds small boost to earth damage when equipped):
    Valliant Gallantry - Fifteen earth and non-elemental physical single attacks (0.60 each),
    grants ATK, DEF, MAG and RES +30% for 25 seconds to all allies,
    grants Attach Earth 3 with Stacking (Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3),
    Synchro Mode,
    Damage Cap +10000 (Increases the damage cap by 10000) and
    PHY +30% Boost 3 (PHY attacks deal 30% more damage, lasts for 3 turns) to the user,
    grants Damage Cap +10000 3 (Increases the damage/healing cap by 10000, lasts for 3 turns) and
    Loyal Mode Follow-Up (Casts Knight Espada (Instant one earth and non-elemental physcial single attack (3.52) capped at 99999, 100% hit rate) after using Earth abilities, removed after casting Knight Espada three times, removed if the user hasn't Synchro Mode) to the user if 4+ FF3 allies are alive

    -> Sasune Rush: Six earth and non-elemental physcial single attacks (0.90 each), grants Quick Cast 1 (Cast speed x2.00, lasts for 1 turn) to the user
    -> Sasune Rampart: Three earth and non-elemental physcial single attacks (0.90 each), grants Quick Cast 1 to the user, grants 40% Damage Reduction Barrier 1 (Reduces damage taken by 40% for the next attack) to all FF3 allies

    <> Longinus (III) (Luneth's Spear; Damage Up, Cast Time Down; adds small boost to wind damage when equipped):
    Silver Wind - Fifteen wind and non-elemental physical single ranged jump attacks (0.60 each),
    grants Attach Wind 3 with Stacking (Increase Attach Wind Level by 3 and increase Max Attach Element Level by 2, up to Attach Wind 3),
    Synchro Mode,
    Damage Cap +10000 (Increases the damage cap by 10000) and
    Strong Heart Mode (After using Spear Squall three times, grants Wind Ability +30% Boost 3 (Wind abilities deal 30% more damage, lasts for 3 turns), Dualcast Wind 3 (Dualcasts the next Wind ability, lasts for 3 turns) and Instant Cast 3 (Cast speed x9999999, lasts for 3 turns) to the user, grants Damage Cap +10000 3 (Increases the damage/healing cap by 10000, lasts for 3 turns) to the user if 2+ FF3 allies are alive, removes Strong Heart Mode from the user) to the user

    -> Tempest Leap: Six wind and non-elemental physical single ranged jump attacks (0.90 each)
    -> Spear Squall: Instant three wind and non-elemental physical single attacks (0.90 each)

    Limit Break Glint Soul Break
    <> Dragoon's Helm (III) (Luneth's Helm; +10ATK when mastered; adds small boost to wind damage when equipped):
    Wind Flash (Luneth) - Instant one wind and Non-elemental physical single attack (3.36) capped at 99999, grants Limit Break Gauge +250 to the user


    Arcane Awakening Soul Break
    <> Cloud of Darkness's Guise (III) (Cloud of Darkness's Light Armor; +10MAG when mastered; adds small boost to lightning damage when equipped):
    High-speed Particle Beam - Fifteen dark, lightning and non-elemental magical single attacks (1.50 each),
    grants ATK, DEF, MAG and RES +30% for 25 seconds to all allies,
    grants Weakness +9%/+15%/+30% Boost (Increases damage dealt by +9%/+15%/+30% when exploiting elemental weaknesses) to all allies if 0-1/2-3/4+ FF3 allies are alive,
    grants High Quick Cast 1 (Cast speed x3.00, lasts for 1 turn) to all allies if 4+ FF3 allies are alive,
    grants Attach Dark,
    Awoken Dark (Dark abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Dark abilities) and
    Damage Cap +10000 (Increases the damage cap by 10000) to the user


    <> Magic Lance (III) (Luneth's Spear; +10ATK when mastered; adds small boost to wind damage when equipped):
    Cloud Runner - Fifteen wind and non-elemental physical single ranged attacks (0.60 each),
    grants ATK, DEF, MAG and RES +30% for 25 seconds and
    Weakness +9%/+15%/+30% Boost (Increases damage dealt by +9%/+15%/+30% when exploiting elemental weaknesses) to all allies if 0-1/2-3/4+ FF3 allies are alive,
    grants Awoken Wind (Wind abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Wind abilities),
    Damage Cap +10000 (Increases the damage cap by 10000) and
    Blast Lance Follow-Up (Casts Blast Lance (Instant one wind and non-elemental physical single ranged attack (3.46) capped at 99999, 0%/100%/100% additional critical chance and 0%/0%/20% additional critical damage if 0/2/3 of Arc, Refia or Ingus are alive, 100% hit rate) after using two Wind abilities) to the user
     
  3. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

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    Ultra Soul Break
    <> Serpent Rod (III) (Cloud of Darkness's Rod; +10MAG when mastered; adds small boost to dark damage when equipped):
    Insulating Appendages - Ten dark, lightning and non-elemental magical single attacks (1.68 each),
    grants Attach Dark with Stacking (Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3),
    Quick Cast 3 (Cast speed x2.00, lasts for 3 turns) and
    Dark Ability +30% Boost (Dark abilities deal 30% more damage for 15 seconds) to the user


    Chain Soul Break
    <> Rune Staff (III) (Arc's Staff; +5MAG, +5MND when mastered):
    Lightbringers - Instantly activates III Chain (max 99, field +50%), grants ATK, DEF, MAG and RES +30% for 25 seconds and Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to all allies


    Glint Soul Break
    <> Crystal Ring (III) (Onion Knight's Bracer; +10MAG when mastered):
    Onion Gale - Instant one wind magical single attack (7.50) capped at 99999, 8.03 multiplier if exploiting elemental weakness, grants Attach Wind with Stacking (Increase Attach Wind Level by 3 and increase Max Attach Element Level by 2, up to Attach Wind 3) to the user


    Legend Materia
    <> Hades Gloves (III) (Cloud of Drakness's Bracer; +10MAG when mastered):
    Hastening (Cloud of Darkness) Legend Materia - Grants Quick Cast 3 (Cast speed x2.00, lasts for 3 turns) after using three Dark abilities
     
  4. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

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    Set 2:
    Burst Soul Break version 2.0
    <> Gaia Rod (III) (Onion Knight's Rod; Damage Up, Cast Time Down; adds small boost to earth damage when equipped):
    Channel Earth - Fifteen earth and non-elemental magical single attacks (1.50 each),
    grants MAG, RES and MND +30% for 25 seconds to all allies,
    grants Attach Earth 3 with Stacking (Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3),
    Synchro Mode,
    Damage Cap +10000 (Increases the damage cap by 10000) and
    Magus of Earth (Grants Magus of Earth +1 to the user after using three of Synchrospell Earth or Breachspell Earth, removed after three of Synchrospell Earth or Breachspell Earth, removed if the user hasn't Synchro Mode) to the user

    -> Synchrospell Earth: Six earth and non-elemental magical single attacks (3.05 each), grants Quick Cast 1 (Cast speed x2.00, lasts for 1 turn) to the user
    -> Breachspell Earth: Instantly grants Earth Ability +30% Boost 3 (Earth abilities deal 30% more damage, lasts for 3 turns) if the user has Magus of Earth level 0, grants Earth Ability +30% Boost 3 and High Quick Cast 1 (Cast speed x3.00, lasts for 1 turn) to all allies if the user has Magus of Earth level 1, causes Magus of Earth -1 to the user

    <> Mermaid Harp (III) (Aria's Harp; Heal Boost, Stat Boon):
    Ephemeral Maiden - Instantly restores HP (105),
    grants Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) and
    Stoneskin: 100% to all allies,
    grants Synchro Mode and
    Damage Cap +10000 (Increases the damage cap by 10000) to the user

    -> Iris of Light: Instantly restores HP (55) if target hasn't any Stoneskin, grants Stoneskin: 50%/100% (Reduces damage taken to 0, up to an amount of damage equal to 50%/100% of the character's maximum HP) if target hasn't/has any Stoneskin
    -> Veil of the Rainbow: Restores HP (25) to all allies

    Arcane Awakening Soul Break
    <> Dark Claws (III) (Refia's Fist; +10ATK when mastered; adds small boost to fire damage when equipped):
    Battering Heat - Fifteen fire and non-elemental physical single attacks (0.60 each),
    grants ATK, DEF, MAG and RES +30% for 25 seconds to all allies,
    grants Awoken Fire (Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Fire abilities),
    Damage Cap +10000 (Increases the damage cap by 10000),
    Blacksmith's Daughter Follow-Up (Casts Blacksmith's Daughter (Instant three fire and non-elemental physical single attacks (0.67 each), 0/0/50/50/100% additional critical chance if 0/1/2/3/4+ FF3 allies are alive, grants Quick Cast 1 (Cast speed x2.00, lasts for 1 turn)/Quick Cast 1/High Quick Cast 1 (Cast speed x3.00, lasts for 1 turn) to the user/allies in the same row/allies in the same row if 0-2/3/4+ FF3 allies are alive, 100% hit rate) after using a Fire ability) and
    Explosive Palm (Grants Attach Fire after using two Fire abilities) to the user


    <> Loki's Harp (III) (Aria's Harp; +10MND when mastered):
    Maiden's Miracle - Instantly restores HP (105),
    removes KO (100% HP),
    grants Instant Cast 1 (Cast speed x9999999, lasts for 1 turn),
    Last Stand (Prevents KO once, restoring HP for 1% maximum HP) and
    Haste to all allies,
    grants Awoken Priestess (White Magic and Bard abilities don't consume uses, cast speed x3.00 for White Magic and Bard abilities, grants HP Stock (500/1000/1500/2000/3000) (Automatically restores HP, up to 500/1000/1500/2000/3000 HP) to all allies after using White Magic or Bard abilities at rank 1/2/3/4/5) to the user


    <> Staff of the Devout (III) (Arc's Staff; +5MAG, +5MND when mastered; adds small boost to water damage when equipped):
    Grace of Water - Fifteen holy, water and non-elemental hybrid single attacks (1.50 or 1.60 each),
    grants Awoken Altruist (Holy and Water abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Holy and Water abilities),
    Damage Cap +10000 (Increases the damage cap by 10000),
    Twin Element Mode II (Holy/Water) (Grants Attach Holy/Water with Stacking (Increase Attach Holy/Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Holy/Water 3) after using a Holy/Water ability, lasts for 1 turn) and
    Word of Sorrow (Grants Holy/Water Ability +30% Boost 1 (Holy/Water abilities deal 30% more damage, lasts for 1 turn) and Attach Holy/Water to the user after using two Holy/Water abilities) to the user


    <> Silk Coat (III) (Desch's Light Armor; +10MAG when mastered; adds small boost to lightning damage when equipped):
    Distant Lightning - Fifteen lightning and non-elemental magical single attacks (1.50 each),
    causes Imperil Lightning 20% (Lightning Resistance -20%, cumulable) for 25 seconds to an enemy,
    grants Attach Lightning,
    Awoken Flash Lightning (Lightning abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, cast speed x9999999 for Lightning abilities),
    Damage Cap +10000 (Increases the damage cap by 10000) and
    Ancient's Heir Mode (Grants Soul Break Gauge +250 and Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to the user after using five Lightning abilities, removes Ancient's Heir Mode from the user) to the user


    <> Durandal (III) (Desch's Sword; +10MAG when mastered; adds small boost to lightning damage when equipped):
    Owen's Rage - Fifteen lightning and non-elemental magical single attacks (1.50 each),
    grants Attach Lightning,
    Awoken Lightning (Lightning abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Lightning abilities),
    Damage Cap +10000 (Increases the damage cap by 10000) and
    Gentleman's Thunder Follow-Up (Casts Gentleman's Thunder (Instant 4/4/4/6 lightning and non-elemental magical single attacks (1.32 each) if 1/2/3/4 females are in the party, grants Quick Cast 1 (Cast speed x2.00, lasts for 1 turn) to all allies in the character's row if 2 or more females are in the party, grants Buff Lightning 10% (Increases Lightning damage dealt by 10%, cumulable) for 15 seconds to all allies if 3 or more females are in the party) after using a Lightning attack) to the user


    Ultra Soul Break
    <> Sheer Doublet (III) (Refia's Light Armor; +10ATK when mastered; adds small boost to fire damage when equipped):
    Forge Pillar - Ten fire and non-elemental physical single attacks (0.71 each),
    grants Attach Fire with Stacking (Allow to stack Attach Fire, up to Attach Fire 3),
    100% Critical Custom Param (Critical chance =100%) for 25 seconds and
    Pulverizing Blast Follow-Up (Casts Pulverizing Blast (Instant four fire and non-elemental physical single attacks (0.50 each), 100% hit rate) after using a Fire ability) to the user


    Glint Soul Break
    <> Gaia Armlet (III) (Onion Knight's Bracer; +10MAG when mastered):
    Onion Earth - Instantly grants Attach Earth with Stacking (Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3) and Soul Break Gauge +250 to the user

    <> Crystal Cross (III) (Refia's Boomerang; +10ATK when mastered):
    Beacon of Love - Instantly grants Attach Fire with Stacking (Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3) and Soul Break Gauge +250 (Grants 250 SB points when set) to the user

    <> Oath Veil (III) (Aria's Hat; +10MND when mastered):
    Divine Curtain - Instantly grants Protect, Shell and Haste to all allies


    Legend Materia
    <> Laurel Crown (III) (Arc's Hat; +10MAG when mastered):
    Onslaught (Arc) Legend Materia - 35% chance to cast Reflux Leviath (Instant three holy, water and non-elemental hybrid single attacks (2.81 or 2.98 each), restores one consumed ability use to the user) after using a Water or Holy ability
     

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