FF7: "Inherited Blade" event (Barret, Genesis) (28th Oct - 14th Nov '21)

Discussion in 'Dungeons & Events' started by Zodiac, Oct 30, 2021.

  1. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

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    Highlights:
    #1. Barret, Cloud and Genesis, with their respective Memory Crystal I and II
    #2. Memory Crystal III Lode
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    #3. 5* accessory: Cloud's Goggles (VII) (+15ATK, grants moderate resistance to Blind)
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    #4. Ultimate and Apocalypse+ Boss: Dragon Zombie
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    #5. Ultimate++ and Apocalypse++ Boss: Hell Rider VR2
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    *** Cid Mission: Defeat ultimate++ and apolcalypse++ boss with a party of VII characters ***
     
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  2. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

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    Set 1:
    Arcane Dyad Soul Break
    <> Red Rapier+ (CC) (VII) (Genesis's Sword; Stat Boon, Damage Up, Cast Time Down; adds small boost to fire damage when equipped):
    LOVELESS - 1st: Instantly grants Attach Fire with Stacking (Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3),
    Damage Cap +10000 (Increases the damage cap by 10000),
    Arcane Dyad Empowered: Genesis (Keeps track of LOVELESS uses, removed if user has triggered LOVELESS two times),
    LOVELESS Damage Tracker (Increases LOVELESS level by 1 when user crosses 100001 and 300001 damage dealt during the status, removed if user hasn't Arcane Dyad Empowered: Genesis) and
    LOVELESS Level (Keeps track of LOVELESS level, initially set at level 0 with a maximum level of 2, removed if user hasn't Arcane Dyad Empowered: Genesis) to the user;
    2nd: Twenty fire and non-elemental physical single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one fire and non-elemental physical single attack (10.00/11.00/12.00) capped at 99999 at LOVELESS level 0/1/2, removes Arcane Dyad Empowered: Genesis from the user


    <> Missing Score (VII) (Barret's Armgun; Stat Boon, Damage Up, Cast Time Down; adds small boost to fire damage when equipped):
    Catastrophe - 1st: Instant fifteen fire and non-elemental physical single ranged attacks (0.01 each),
    causes DEF, RES and MND -50% for 8 seconds to an enemy,
    causes Imperil Fire 10% (Fire Resistance -10%, cumulable)/Imperil Prismatic 20% (Causes Imperil Dark, Earth, Fire, Holy, Ice, Lightning, Poison, Water and Wind 20% (Dark, Earth, Fire, Holy, Ice, Lightning, Poison, Water and Wind Resistance -20%, cumulable)) for 15 seconds to an enemy if 0-3/4+ FF7 allies are alive,
    grants Quick Cast 1 (Cast speed x2.00, lasts for 1 turn) to all allies,
    grants Arcane Dyad Empowered: Barret (Keeps track of Catastrophe uses, removed if user has triggered Catastrophe two times),
    Catastrophe Ability Tracker (Increases Catastrophe level by 1 when user triggers 7 Machinist or Support abilities during the status, removed if user hasn't Arcane Dyad Empowered: Barret) and
    Catastrophe Level (Keeps track of Catastrophe level, initially set at level 0 with a maximum level of 1, removed if user hasn't Arcane Dyad Empowered: Barret) to the user;
    2nd: Ten fire and non-elemental physical single ranged attacks (1.00/1.10 each) capped at 9999/19999, followed by one fire and non-elemental physical single ranged attack (10.00/11.00) capped at 99999 at Catastrophe level 0/1, grants Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to all allies, removes Arcane Dyad Empowered: Barret from the user


    <> Fusion Sword (VII) (Cloud's Sword; Stat Boon, Damage Up, Cast Time Down; adds small boost to wind damage when equipped):
    Omnislash - 1st: Instantly grants Attach Wind with Stacking (Increase Attach Wind Level by 3 and increase Max Attach Element Level by 2, up to Attach Wind 3),
    Damage Cap +10000 (Increases the damage cap by 10000),
    Arcane Dyad Empowered: Cloud (Keeps track of Omnislash uses, removed if user has triggered Omnislash two times),
    Omnislash Damage Tracker (Increases Omnislash level by 1 when user crosses 100001 and 300001 damage dealt during the status, removed if user hasn't Arcane Dyad Empowered: Cloud) and
    Omnislash Level (Keeps track of Omnislash level, initially set at level 0 with a maximum level of 2, removed if user hasn't Arcane Dyad Empowered: Cloud) to the user;
    2nd: Twenty wind and non-elemental physical single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one wind and non-elemental physical single attack (10.00/11.00/12.00) capped at 99999 at Omnislash level 0/1/2, removes Arcane Dyad Empowered: Cloud from the user


    Limit Break Overstrike Soul Break
    <> Pilebunker (VII) (Barret's Armgun; Limit Break Damage Up, Cast Time Down; adds small boost to fire damage when equipped):
    Volcanic Cannon - Five fire physical single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance


    Burst Soul Break version 2.0
    <> Helter-Skelter (VII) (Cloud's Sword; Damage Up, Cast Time Down; adds small boost to wind damage when equipped):
    Mako Strike - Fifteen dark, wind and non-elemental physical single attacks (0.60 each),
    grants Synchro Mode,
    Damage Cap +10000 (Increases the damage cap by 10000),
    Linked Materia Mode III (Dark/Wind) (Grants Attach Dark/Wind 2 with Stacking (Increase Attach Dark/Wind Level by 2 and increase Max Attach Element Level by 2, up to Attach Dark/Wind 3) after using a Dark/Wind ability, lasts for 1 turn),
    SOLDIER's Proof Mode (Grants 100% Critical 1 (Critical chance =100%, lasts for 1 turn) and Critical Damage +50% 1 (Critical hits deal 50% more damage (additive with the base critical coefficient), lasts for 1 turn) to the user after using Wind or Dark abilities, grants Damage Cap +80000/+60000/+40000/+20000 1 (Increases the damage cap by 80000/60000/40000/20000, lasts for 1 turn) to the user after using 1/2/3/4 Wind or Dark abilities, removed after using four Wind or Dark abilities),
    Mako +1 and
    Jenova Cells +1 to the user

    -> Finishing Bite: 6/7 dark, wind and non-elemental physical single attacks (0.90 each) if the user has Mako level 0/1, grants Quick Cast 1 (Cast speed x2.00, lasts for 1 turn) to the user if the user has Mako level 1, grants Mako +1 to the user if the user has Mako level 0, causes Mako -1 to the user if the user has Mako level 1
    -> Finishing Burst: 6/4 dark, wind and non-elemental physical single attacks (0.90/1.60 each) if the user has Jenova Cells level 0/1, grants Jenova Cells +1 to the user if the user has Jenova Cells level 0, causes Jenova Cells -1 if the user has Jenova Cells level 1

    <> Max Ray (VII) (Barret's Armgun; Damage Up, Cast Time Down; adds small boost to fire damage when equipped):
    Rocket Hammerblow - Fifteen fire and non-elemental physical single ranged attacks (0.60 each),
    causes ATK, DEF, MAG, RES and MND -50% for 15 seconds to an enemy if 4+ FF7 allies are alive,
    grants ATK, DEF, MAG and RES +30% for 25 seconds to all allies,
    grants Quick Cast 1 (Cast speed x2.00, lasts for 1 turn)/Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to all allies if 0-3/4+ FF7 allies are alive,
    grants Synchro Mode and
    Hot-Blooded +2 to the user,
    grants Attach Fire with Stacking (Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3) to the user if 4+ FF7 allies are alive

    -> Heated Launcher: Six fire and non-elemental physical single ranged attacks (0.90 each)
    -> Heated Cannon: 3/15 fire and non-elemental physical single ranged attacks (0.90/0.15 each) if the user has Hot-Blooded level 0/1+, grants Instant Cast 1 to all allies if the user has Hot-Blooded level 1+, causes Hot-Blooded -1 to the user

    <> Hydra (DoC) (VII) (Vincent's Gun; Damage Up, Cast Time Down; adds small boost to fire damage when equipped):
    Chaos Saber - Fifteen fire and non-elemental hybrid single ranged attacks (0.60 or 1.50 each),
    causes Imperil Fire 10% (Fire Resistance -10%, cumulable)/Imperil Prismatic 30% (Causes Imperil Dark, Earth, Fire, Holy, Ice, Lightning, Poison, Water and Wind 30% (Dark, Earth, Fire, Holy, Ice, Lightning, Poison, Water and Wind Resistance -30%, cumulable)) for 15 seconds to an enemy if 0-3/4+ FF7 allies are alive,
    grants Attach Fire 3 with Stacking (Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3),
    Synchro Mode and
    Damage Cap +10000 (Increases the damage cap by 10000) to the user

    -> Cerberus Salvo: Six fire and non-elemental hybrid single ranged attacks (0.90 or 3.50 each), followed by one fire and non-elemental hybrid single ranged attack (6.00 or 16.40) capped at 99999 if the user has Sniper Scope level 1+, causes Sniper Scope -1 to the user
    -> Taming Chaos: Instant one fire and non-elemental hybrid single ranged attack (0.80 or 2.70), grants Chaos Mode ATK/MAG Boost (ATK/MAG, DEF and RES +50%, increases the damage/healing cap by 10000, cast speed x9999999) if the user's ATK > MAG/ATK <= MAG on first use of Taming Chaos, grants Sniper Scope +2 to the user on first use of Taming Chaos
     
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  3. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

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    Chain Soul Break
    <> Survival Vest (VII) (Cloud's Light Armor; Damage Reduction Barrier, ATB Reduction; adds small boost to wind damage when equipped):
    Bond (Cloud) - Instantly activates VII Chain (max 150, field +50%),
    grants ATK and MAG +30% for 25 seconds and
    Quick Cast 1 (Cast speed x2.00, lasts for 1 turn) to all allies,
    grants Link Burst Mode VII (Grants Buff Prismatic 10% (Grants Buff Dark, Earth, Fire, Holy, Ice, Lightning, Poison, Water and Wind 10% (Increases Dark, Earth, Fire, Holy, Ice, Lightning, Poison, Water and Wind damage dealt by 10%, cumulable)) for 15 seconds to all allies after any FF7 ally uses an elemental attack (excluding non-elemental), can only trigger once per element, removed after triggering three times) and
    Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to the user


    Arcane Awakening Soul Break
    <> Ziedrich (VII) (Cloud's Sword; +10ATK when mastered; adds small boost to dark damage when equipped):
    Dark Side Braver - Fifteen dark, wind and non-elemental physical single attacks (0.60 each),
    grants Awoken Self-Proclaimed SOLDIER (Dark and Wind abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, casts Spindrive (VII) (Instant six dark, wind and non-elemental physical single attacks (0.71 each), 100% hit rate, grants Damage Cap +10000 1 (Increases the damage/healing cap by 10000, lasts for 1 turn) to the user every second cast) after using a Dark or Wind ability),
    Damage Cap +10000 (Increases the damage cap by 10000),
    Linked Materia Mode II (Dark/Wind) (Grants Attach Dark/Wind with Stacking (Increase Attach Dark/Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark/Wind 3) after using a Dark/Wind ability, lasts for 1 turn) and
    Deathblow Materia Mode (Cast speed x2.00, grants Deathblow Materia Mode Critical (Critical chance =25%/50%/75%/100% if the user has used 1/2/3/4+ Dark or Wind abilities while under Deathblow Materia Mode, removed if the user hasn't Deathblow Materia Mode) to the user after using Dark or Wind abilities) to the user


    <> Silver Rifle (VII) (Vincent's Gun; +10ATK when mastered; adds small boost to fire damage when equipped):
    Galian Saber - Fifteen fire and non-elemental hybrid single ranged attacks (0.60 or 1.50 each),
    grants Attach Fire with Stacking (Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3),
    Awoken Fire (Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Fire abilities),
    Damage Cap +10000 (Increases the damage cap by 10000),
    Quick Cast (Cast speed x2.00 for 15 seconds) and
    Galian Saber (Grants Fire +50% Boost 1 (Fire attacks deal 50% more damage, lasts for 1 turn) to the user after using two Fire abilities) to the user


    <> W Machine Gun (VII) (Barret's Armgun; +10ATK when mastered; adds small boost to fire damage when equipped):
    Uncontrolled Beam - Fifteen fire, wind and non-elemental physical single ranged attacks (0.60 each),
    grants ATK, DEF, MAG and RES +30% (25s) to all allies,
    grants Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to the user/Instant Cast 1 and Weakness +15% Boost (Increases damage dealt by 15% when exploiting elemental weaknesses) to all allies/Instant Cast 1 and Weakness +30% Boost (Increases damage dealt by 30% when exploiting elemental weaknesses) to all allies if 1/2/4+ FF7 allies are alive,
    grants Awoken Fire (Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Fire abilities) and
    Damage Cap +10000 (Increases the damage cap by 10000) to the user


    Glint Soul Break
    <> Cerberus Armguard (VII) (Vincent's Bracer; +5ATK, +5MAG when mastered):
    Munitions Reload - Instantly grants Soul Break Gauge +500 to the user
     
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  4. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

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    Set 2:
    Burst Soul Break version 2.0
    <> Kusanagi (VII) (Sephiroth's Katana; Damage Up, Cast Time Down; adds small boost to dark damage when equipped):
    Demonic Lord - Fifteen dark and non-elemental physical single attacks (0.60 each),
    grants Attach Dark 3 with Stacking (Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3),
    Synchro Mode,
    Damage Cap +10000 (Increases the damage cap by 10000) to the user

    -> Hell's Might: Six dark and non-elemental physical single attacks (0.90 each)
    -> Self-Oblivion: Instantly grants 100% Critical 1 (Critical chance =100%, lasts for 1 turn), Critical Damage +50% 1 (Critical hits deal 50% more damage (additive with the base critical coefficient), lasts for 1 turn) and Damage Cap +80000 1 (Increases the damage cap by 80000, lasts for 1 turn) to the user

    <> Rune Rapier (CC) (VII) (Genesis's Sword; Damage Up, Cast Time Down; adds small boost to fire damage when equipped):
    Purgatorial Wave - Fifteen fire and non-elemental physical single attacks (0.60 each),
    grants Attach Fire 3 with Stacking (Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3),
    Synchro Mode,
    Damage Cap +10000 (Increases the damage cap by 10000) and
    Black Flurry Mode (ATK +30%, 50% chance to dualcast Fire attacks for 25 seconds) to the user

    -> Crimson Conviction: Six fire and non-elemental physical single attacks (0.86/0.89/0.92/0.95 each) scaling with 0/1/2/3+ uses, 25/50/75/100% additional critical chance
    -> Crimson Fury: Instantly grants Fire Ability +30% Boost 2 (Fire abilities deal 30% more damage, lasts for 2 turns) and Damage Cap +10000 2 (Increases the damage cap by 10000, lasts for 2 turns) to the user

    <> Sonic Steel (CC) (VII) (Zack's Sword; Damage Up, Cast Time Down; adds small boost to wind damage when equipped):
    Come Get It! - Fifteen wind and non-elemental physical single attacks (0.60 each),
    grants Attach Wind 3 with Stacking (Increase Attach Wind Level by 3 and increase Max Attach Element Level by 2, up to Attach Wind 3),
    Synchro Mode,
    Damage Cap +10000 (Increases the damage cap by 10000) and
    DMW 666 (Grants DMW 666 Critical Chance 20%/40%/60%/80%/100% to all allies after using 1/2/3/4/5+ Celerity abilities, grants Buff Wind 10% (Increases Wind damage dealt by 10%, cumulable) for 15 seconds to all allies every second Celerity ability) to the user

    -> DMW Cissnei: Six wind and non-elemental physical single attacks (0.90 each) with additional 20% critical damage
    -> DMW Angeal: Three wind and non-elemental physical single attacks (0.80 each), grants Wind Ability +30% Boost 3 (Wind abilities deal 30% more damage, lasts for 3 turns) to the user

    <> Greatsword (CC) (VII) (Angeal's Sword; Damage Up, Cast Time Down; adds small boost to wind damage when equipped):
    White-Winged SOLDIER - Fifteen holy, wind and non-elemental physical single attacks (0.60 each),
    grants 40% Damage Reduction Barrier 2 (Reduces damage taken by 40% for the next two attacks) and
    Last Stand (Prevents KO once, restoring HP for 1% maximum HP) to all allies,
    grants Synchro Mode,
    Damage Cap +10000 (Increases the damage cap by 10000),
    Linked Materia Mode III (Holy/Wind) (Grants Attach Holy/Wind 2 with Stacking (Increase Attach Holy/Wind Level by 2 and increase Max Attach Element Level by 2, up to Attach Holy/Wind 3) after using a Holy/Wind ability, lasts for 1 turn),
    Endless Dream Follow-Up (Casts Endless Dream (Instant four holy, wind and non-elemental physical single attacks (0.50), 100% additional critical chance, 100% hit rate) when any Damage Reduction Barrier is removed) and
    Prideful Distortion +1 to the user

    -> Smite of Gluttony: Six holy, wind and non-elemental physical single attacks (0.90 each) with additional 20% critical damage, grants Wind Ability +30% Boost 1 (Wind abilities deal 30% more damage, lasts for 1 turn) to the user if Cloud or Zack are alive
    -> Thrust of Greed: One holy, wind and non-elemental physical single attack (6.00) capped at 99999, grants 40% Damage Reduction Barrier 2 to all allies if the user has Prideful Distortion level 1, removes Prideful Distortion from the user

    Arcane Awakening Soul Break
    <> Red Rapier (CC) (VII) (Genesis's Sword; +10ATK when mastered; adds small boost to fire damage when equipped):
    Genesis Rhapsody - Fifteen fire and non-elemental physical single attacks (0.60 each),
    grants Attach Fire,
    Awoken Fire (Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Fire abilities),
    Damage Cap +10000 (Increases the damage cap by 10000),
    Brave Mode and
    Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to the user

    Brave Mode: Null Destruction
    0: One fire and non-elemental physical single attack (1.92), grants Instant Cast 1 (Cast speed x9999999, lasts for 1 turn)
    1: One fire and non-elemental physical single attack (1.92) capped at 99999, grants Minor Buff Fire (Increases Fire damage dealt by 10%, cumulable)
    2: One fire and non-elemental physical single attack (6.40) capped at 99999, grants Medium Buff Fire (Increases Fire damage dealt by 20%, cumulable)
    3: One fire and non-elemental physical single attack (10.00) capped at 99999, grants Buff Fire +40% (Increases Fire damage dealt by 40%, cumulable)

    <> Heaven's Cloud (CC) (VII) (Zack's Katana; +10ATK when mastered; adds small boost to wind damage when equipped):
    Road to Heroism - Fifteen dark, wind and non-elemental physical single attacks (0.60 each),
    grants Attach Wind,
    Awoken Wind (Wind abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Wind abilities),
    Damage Cap +10000 (Increases the damage cap by 10000),
    Aspiring Hero Mode (Keeps track of the number of Wind attacks used, grants Aspiring Hero Critical Chance (Critical chance =25/50/75/100% after using 1/2/3/4+ Wind attacks while under Aspiring Hero Mode, removed if user hasn't Aspiring Hero Mode) after using a Wind attack) and
    Hell Aero Follow-Up (Casts Hell Aero (Instantly causes Imperil Wind 10% (Wind Resistance -10%, cumulable) for 15 seconds to an enemy, causes Minor Imperil Dark if Sephiroth is alive) after using two Wind abilities) to the user


    <> Durandal (CC) (VII) (Angeal's Sword; +10ATK when mastered; adds small boost to wind damage when equipped):
    Burden of Pride - Fifteen holy, wind and non-elemental physical single attacks (0.60 each),
    grants Awoken Pride (Wind and Holy abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Wind and Holy abilities),
    Damage Cap +10000 (Increases the damage cap by 10000),
    Linked Materia Mode (Holy/Wind) (Grants Attach Holy/Wind after using a Holy/Wind ability, lasts for 1 turn),
    Dream Pioneer Mode (Grants Dream Pioneer Wind Ability +15%/+30%/+50% Boost (Wind abilities deal 15%/30%/50% more damage, removed if user hasn't Dream Pioneer Mode) after using 1/2/3+ Wind abilities, grants Dream Pioneer Holy Ability +15%/+30%/+50% Boost (Holy abilities deal 15%/30%/50% more damage, removed if user hasn't Dream Pioneer Mode) after using 1/2/3+ Holy abilities. Only one of these effects can trigger at a time),
    Dream Pioneer Quick Cast (Cast speed x2.00, removed if the user hasn't Dream Pioneer Mode) and
    Dream Pioneer Critical Damage +50% (Critical hits deal 50% more damage (additive with the base critical coefficient), removed if the user hasn't Dream Pioneer Mode) to the user


    Glint Soul Break
    <> Soul Armlet (VII) (Sephiroth's Bracer; +10ATK when mastered):
    Fervent Shadow - Instantly grants Attach Dark with Stacking (Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3) and Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to the user

    <> Astral Sword (CC) (VII) (Genesis's Sword; +10ATK when mastered):
    Epic of Heroism - Instantly grants Damage Cap +10000 (Increases the damage cap by 10000) and Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to the user

    <> Blood Sword (CC) (VII) (Genesis's Sword; +10ATK when mastered):
    Epic of Creation - Instantly grants Attach Fire Stacking (Allow to stack Attach Fire, up to Attach Fire 3), Attach Fire and Heat Recital Follow-Up (Casts Heat Recital (Instant six fire and non-elemental physical single ranged attacks (0.32 each), 100% hit rate) after using a Fire attack), damages the user for 99% current HP

    <> Genji Helm (CC) (VII) (Zack's Helm; +10ATK when mastered):
    Sonic Squat - Instantly grants Attach Wind with Stacking (Increase Attach Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Wind 3) and Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to the user

    <> Diamond Chestplate (CC) (VII) (Angeal's Light Armor; +10ATK when mastered):
    Warrior's Dignity - Instantly Grants Linked Materia Mode II (Holy/Wind) (Grants Attach Holy/Wind with Stacking (Increase Attach Holy/Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Holy/Wind 3) after using a Holy/Wind ability, lasts for 1 turn) and High Quick Cast 1 (Cast speed x3.00, lasts for 1 turn) to the user
     
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