Source of info Notes: It seems we are getting it with the maintenance today. Also I remember a lot of people expressing their desire to have separate threads for the elements. An admin can merge the threads please, if you don't agree on separate threads. HP: 915,815 Break Resist: 80% Weaknesses: Absorbs wind, 50% weak to Ice, 50% resist to all other elements Spoiler: Useful Notes The worst of the 4* magicite elemental bosses, Tiamat hits like a truck. In addition to her already very high atk/mag, she will use absorb magic (ST, -20% mag to target, +20% mag to user) and absorb strength (ST, -20% atk to target, +20% atk to user) throughout the fight, boosting her stats even further. You should avoid using single stat buffs (e.g. Shout, Sheepsong), since they will be overwritten. Even surviving the first four turns can be extremely difficult - Tiamat always uses Absorb Magic on her first turn, followed by Twister (AoE magic Wind attack). If you don't have Shellga up before her 2nd turn, you are done (and no way to get Wall up in time unless you have someone with IC LM). Her 3rd turn is Absorb Strength, followed by Jet Fire (AoE ranged physical attack). Magic users beware - Tiamat has a small chance throughout the fight to use Silent Claw, which deal light physical damage with a 15% chance to Silence! Once Tiamat drops below 80% HP, she gains access to Savage Twister (AoE piercing magic wind attack) and Savage Jet Fire (AoE ranged physical fire/wind attack). Since Savage Jet Fire is impossible to mitigate via accessories at this current time, my suggestion is to bring along wind resist to help with Savage Twister, and bring along fire resist through magicite passives. Note that elemental blinks (e.g. Fire Blink from Bismarck) will negate the damage from Jet Fire. While you may be tempted to bring along Power/Magic Breakdown to remove the self-buff from Tiamat, her stats are so high it isn't worth the wasted turn/ability slot.