Record Materia

Discussion in 'Record Materia' started by Wolf, Feb 13, 2018 at 2:12 PM.

  1. Wolf

    Wolf Right Hand Administrator Forum Advocate

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    Tyro Core RM2 Dr. Mog's Teachings Fills 1 Soul Break segment at the beginning of the Dungeon
    Cloud VII RM2 Mako Might Fills 1 Soul Break segment at the beginning of the Dungeon
    Tidus X RM2 Ace Striker Attack and abilities grant 50% more Soul Break points
    Ramza T RM2 Battleforged Attack and abilities grant 50% more Soul Break points
    Steiner IX RM2 Knight's Charge Acting and taking damage grants 25% more Soul Break points
    Squall VIII RM2 Lionheart Taking damage grants 50% more Soul Break points

    Dualcast

    Garnet IX RM2 Blood of the Summoner 20% chance to dualcast Summoning abilities
    Magus Core RM1b Forbidden Arts II 15% chance to dualcast Black Magic abilities
    Matoya I RM2 Witch's Sight 15% chance to dualcast Black Magic abilities
    Devout Core RM1b Healer's Prayer II 15% chance to dualcast White Magic abilities
    Bartz V RM2 Spellblade Master 13% chance to dualcast Spellblade abilities
    Exdeath V RM2 Arcane Secrets 13% chance to dualcast Darkness abilities
    Zeid XI RM2 Karmic Blade 13% chance to dualcast Darkness abilities
    Sabin VI RM2 Keeper of the Old Ways 13% chance to dualcast Monk abilities
    Zidane IX RM2 Prestidigitation 13% chance to dualcast Thief abilities
    Auron X RM2 Legend's Blade 13% chance to dualcast Samurai abilities
    Vaan XII RM2 Winds of Rabanastre 13% chance to dualcast Celerity abilities
    Balthier XII RM2 Machinist's Touch 13% chance to dualcast Machinist abilities
    Prompto XV RM2 Social Butterfly 13% chance to dualcast Machinist abilities
    Basch XII RM2 Loyal Captain 13% chance to dualcast Knight abilities

    Physical Damage
    Under ATK soft cap (806) / Under 537 ATK with Shout
    Ricard II RM1a Dragoon's Determination Causes Sap, ATK +20%
    Over ATK soft cap (Shout, VoF, etc.) / 538 and over ATK with Shout
    Guy II RM3 Untempered Giant PHY 30% more damage when equipping an axe
    Refia III RM3 Heightened Senses PHY 30% more damage when equipping a thrown weapon
    Guy II RM4 Untempered Giant PHY 30% more damage when equipping an axe
    Refia III RM4 Heightened Senses PHY 30% more damage when equipping a thrown weapon
    Edward IV RM4 Spoony Bard PHY 30% more damage when equipping an instrument
    Cloud VII RM4 Truthseeker PHY 30% more damage when equipping a sword
    Sephiroth VII RM4 Argent Hero PHY 30% more damage when equipping a katana
    Zell VIII RM4 No Chicken Wuss PHY 30% more damage when equipping a fist weapon
    Balthier XII RM4 A Sky Pirate's Life PHY 30% more damage when equipping a gun
    Fran XII RM4 Reign of Arrows PHY 30% more damage when equipping a bow
    Vaan XII RM4 Wings Unfurled PHY 30% more damage when equipping a dagger
    Fang XIII RM4 Spear of Gran Pulse PHY 30% more damage when equipping a spear
    Viking Core RM3 Scourge of the Seas PHY 20% more damage when equipping a helm
    D.Cecil IV RM3 Pride of the Red Wings PHY 20% more damage when equipping a sword
    Beatrix IX RM2 One-Eyed General PHY 20% more damage when equipping a sword
    Leila II RM2 Trick Attack PHY 20% more damage when equipping a dagger
    Locke VI RM3 Adventurer's Dagger PHY 20% more damage when equipping a dagger
    Galuf V RM3 Fist of Dawn PHY 20% more damage when equipping a fist weapon
    Tifa VII RM3 The Zangan Way PHY 20% more damage when equipping a fist weapon
    Sephiroth VII RM2 Heroic Stance PHY 20% more damage when equipping a katana
    Berserker Core RM2 Berserker's Awakening PHY 20% more damage when equipping an axe
    Edgar VI RM2 Pride of Figaro PHY 20% more damage when equipping a spear
    Quina IX RM3 Arms of the Qu PHY 20% more damage when equipping a spear
    Nine T-0 RM2 Spearmaster PHY 20% more damage when equipping a spear
    Cid IV RM2 Stubborn Ox PHY 20% more damage when equipping a hammer
    Faris V RM2 Fury of the Seas PHY 20% more damage when equipping a bow
    Fran XII RM2 Viera Virtuoso PHY 20% more damage when equipping a bow
    Vincent VII RM2 Unerring Shot PHY 20% more damage when equipping a gun
    Irvine VIII RM2 Master Sniper PHY 20% more damage when equipping a gun
    Ninja Core RM3 Shinobi's Acumen PHY 20% more damage when equipping a thrown weapon
    Refia III RM2 Chakram Arts PHY 20% more damage when equipping a thrown weapon

    Magic Damage


    Vivi IX RM1b Devotion MAG +20%, DEF and RES -10%
    Edea VIII RM3 Successor's Power Witch 35% more damage
    Matoya I RM3 Legendary Witch BLK/DRK/WCH 30% more damage when equipping a staff
    Shantotto XI RM3 Witch's Cackle BLK/DRK/WCH 30% more damage when equipping a staff
    Reynn B RM3 Fate Usurper BLK/DRK/WCH 30% more damage when equipping a thrown weapon
    Yuna X RM3 Savior of Spira SUM 30% more damage
    Penelo XII RM3 Moral Compass WHT 30% more damage
    Echo I RM3 Mischievous Sprite Causes Blind, MAG +15% 25.9%
    Maria II RM3 Defiant Archer MAG +15% when equipping a bow 25.9%
    Palom IV RM3 Black Magic Marvel MAG +15% when equipping a rod 25.9%
    Krile V RM3 Unbroken Promise MAG +15% when equipping a whip 25.9%
    Kefka VI RM3 God of Ruin MAG +15% when equipping an instrument 25.9%
    Lulu X RM3 Doll Collector MAG +15% when equipping a doll 25.9%
    Braska X RM3 Unwavering Vision MAG +15% when equipping a staff 25.9%
    Ashe XII RM3 True Path MAG +15% when equipping a sword 25.9%
    Hope XIII RM3 Beyond Oaths MAG +15% when equipping a thrown weapon 25.9%
    Serah XIII RM3 Awoken Powers MAG +15%, DEF -10% 25.9%
    Cid Raines XIII RM3 Rising Pawn MAG +15% when equipping a fist weapon 25.9%
    Montblanc T RM3 Blanc Clan MAG +15% when equipping a robe 25.9%
    Rinoa VIII RM3 Sorceress's Vow BLK/DRK/WCH 25% more damage 25%

    Elemental Damage

    Tyro Core RM3 Scholar's Boon Elemental weakness damage dealt by 30%
    Garland I RM3 True Madness Increases Dark damage dealt by 30%
    P.Cecil IV RM3 Azure Blade Increases Holy damage dealt by 30%
    Bartz V RM3 World Traveler Increases Wind damage dealt by 30%
    Edgar VI RM3 Well-Oiled Machine Increases Poison damage dealt by 30%
    Quistis VIII RM3 Trepies Forever Increases Poison damage dealt by 30%
    Tifa VII RM3 Face the Past Increases Earth damage dealt by 30%
    Squall VIII RM3 Orphaned Cub Increases Ice damage dealt by 30%
    Vivi IX RM3 Spark of Life Increases Fire damage dealt by 30%
    Tidus X RM3 Dreamguide Increases Water damage dealt by 30%
    Lightning XIII RM3 Bolt from Above Increases Lightning damage dealt by 30%

    Ability Damage

    D.Cecil IV RM3 Cursed Power Darkness abilities deal 40% more damage
    Zeid XI RM3 Darkest Iron Darkness abilities deal 40% more damage
    Edge IV RM3 Sacred Tradition Ninja abilities deal 40% more damage
    Faris V RM3 Flower of the Sea Support abilities deal 40% more damage
    Meliadoul T RM3 Steeling Gaze Support abilities deal 40% more damage
    Celes VI RM3 Love's Wake Spellblade abilities deal 40% more damage
    Machina T-0 RM3 Whirling Blades Spellblade abilities deal 40% more damage
    Sabin VI RM3 Fists of Justice Monk abilities deal 40% more damage
    Irvine VIII RM3 Nerves of Steel Sharpshooter abilities deal 40% more damage
    Zidane IX RM3 Tantalus Code Thief abilities deal 40% more damage
    Auron X RM3 Untarnished Spirit Samurai abilities deal 40% more damage
    Agrias T RM3 Holy Knight's Muse Knight abilities deal 40% more damage
    Kain IV RM3 Heights of Honor Jump attacks deal 35% more damage
    Locke VI RM3 True Treasure Hunter Celerity abilities deal 35% more damage
    Cid VII RM3 Star Dreams Dragoon abilities deal 35% more damage
    Estinien XIV RM3 Wyrm Eye's Might Dragoon abilities deal 35% more damage
    Laguna VIII RM3 Destiny's Burden Machinist abilities deal 35% more damage

    NOTE: Information from
    KatipunanCowboy reddit poster​

     
    Last edited: Feb 13, 2018 at 6:09 PM
  2. Wolf

    Wolf Right Hand Administrator Forum Advocate

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    Auto-Battle

    Zack VII RM3 Worthy Hero ATK and DEF +10%, grants Haste at the beginning of the battle
    Marcus IX RM3 Noble Thief ATK and DEF +10%, grants Haste at the beginning of the battle
    Noel XIII RM3 Life's Protector ATK and RES +10%, grants Haste at the beginning of the battle
    Ranger Core RM2 Hawk Eye Grants Haste at the beginning of the battle, Attack turns into Aim (1,10x, 100% hit rate)
    Gau VI RM2 Feral Might Grants Haste at the beginning of the battle, ATK +10%
    Lion XI RM2 Ace Agent Grants Haste at the beginning of the battle, ATK +10%
    Noctis XV RM3 Promised Power Attack turns into an ability (single, 2,10 physical) with 0,01 cast time that grants 0 SB points (instead of 50)
    Yuffie VII RM2 Lickety-Split Attack turns into an ability (single, 1,00 physical) with 0,01 cast time
    Lightning XIII RM2 Thunderstroke Attack turns into an ability (single, 1,00 physical) with 0,01 cast time
    Cloud of Darkness III RM3 Avatar of the Void Attack turns into an ability (single, 2,60 magical)
    Desch III RM3 Shocking Demeanor Attack turns into an ability (single, 2,60 magical) that deals Lightning damage
    Marach T RM3 Netherseer Adept Attack turns into an ability (single, 2,60 magical) that deals Lightning damage
    Vanille XIII RM3 Words of Truth Attack turns into an ability (single, 2,50 magical, WHT type)
    Maria II RM2 Inflame Attack turns into an ability (single, 2,20 magical) that deals Fire damage
    Ninja Core RM3 Master Ninja Attack turns into an ability (group, 18,00 magical), that deals Fire damage and ignores RES
    Black Mage Core RM3 Omnicast Direflame Attack turns into an ability (group, 2,08 magical) that deals Fire damage
    Strago VI RM3 Reborn Zeal Attack turns into an ability (group, 2,08 magical)
    Nabaat XIII RM3 PSICOM Marvel Attack turns into an ability (group, 3,00 magical) with 4,50 cast time
    Spellblade Core RM3 Earth Spellblade Mastery Attack turns into an ability (group, 1,20 physical) with two group attacks (0,60 each) that deals Earth damage
    Yang IV RM3 Feat of Fabul Attack turns into an ability (group, 0,80 physical)
    Yda XIV RM3 Divine Fists Attack turns into an ability (group, 0,80 physical)
    Leo VI RM2 One Against Many Attack turns into an ability (group, 1,00 physical) with 4,50 cast time

    Start Battle With

    Scott II RM3 Undying Flame Reraise: 40%, DEF +20%
    Gilgamesh V RM3 Into the Fray Protect, Shell, Haste
    Amarant IX RM3 Flaming Stand Last Stand (Prevents KO once, restoring HP for 1% maximum HP)
    Kuja IX RM3 Inevitable Fate Doom: 60 seconds
    Curilla XI RM3 Knight Captain Sentinel (DEF +200% + Draw Fire + Magic Lure): 25 seconds
    Marche T RM3 Face Reality Sentinel (DEF +200% + Draw Fire + Magic Lure): 25 seconds
    Orlandeau T RM3 Gathering Storm Thunder God's Might (Cast speed x3): 25 seconds
    Gaffgarion T RM3 Masterful Mercenary 48% chance to counter PHY attacks with an ability (single, 2,30 physical) that heals the user for 40% of the damage dealt
    Zell VIII RM1b Raw Power 50% chance for full ATB gauge
    Amarant IX RM2 Bounty Hunter Draw Fire (DEF +100%, taunts single-target PHY attacks): 15 seconds
    Delita T RM2 Captain of the Order Magic Lure (RES +100%, taunts single-target BLK attacks): 15 seconds
    Gogo V RM1a Master's Touch Reflect: 35 seconds
    Red XIII VII RM1a Planet Guardian Reflect: 35 seconds
    Gogo V RM2 Master's Bearing Low Regen, Retaliate: 15 seconds
    Leo VI RM1a Moment of Truth ATK and DEF +10% for each KO'd or missing party member
    Sephiroth VII RM1a Loner ATK and DEF +10% for each KO'd or missing party member
    Irvine VIII RM1a Solitude ATK and DEF +10% for each KO'd or missing party member
    Luneth III RM3 Fast Learner 40% chance to double Experience gained at the end of the battle
    Onion Knight III RM2 Untapped Talent 20% chance to double Experience gained at the end of the battle
    Palom IV RM2 Black Magic Prodigy 20% chance to double Experience gained at the end of the battle
    Relm VI RM2 Gifted Artist 20% chance to double Experience gained at the end of the battle
    Cid VII RM1b Ace Pilot 20% chance to double Experience gained at the end of the battle​
     
  3. Wolf

    Wolf Right Hand Administrator Forum Advocate

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    Situational

    Orlandeau T RM4 Gathering Storm Grants Thunder God's Might at the beginning of the battle
    Leo VI RM1 Moment of Truth ATK and DEF +10% for each KO'd or missing party member
    Sephiroth VII RM1 Loner ATK and DEF +10% for each KO'd or missing party member
    Irvine VIII RM1 Solitude ATK and DEF +10% for each KO'd or missing party member
    Amarant IX RM4 Flaming Stand Grants Last Stand at the beginning of the battle
    Amarant IX RM2 Bounty Hunter Grants Draw Fire for 15 seconds at the beginning of the battle
    Delita T RM2 Captain of the Order Grants Magic Lure for 15 seconds at the beginning of the battle
    Gogo V RM1 Master's Touch Grants Reflect at the beginning of the battle
    Red XIII VII RM1 Planet Guardian Grants Reflect at the beginning of the battle

    White Magic

    Sarah I RM4 First Princess MND +25% when equipping a staff
    Porom IV RM4 White Magic Marvel MND +25% when equipping a hat
    Relm VI RM4 Precocious Youth MND +25% when equipping a robe
    Selphie VIII RM4 Shrewd Negotiator MND +25% when equipping a rod
    Penelo XII RM2 Desert Bloom MND +20%, ATK and MAG -10%
    Sarah I RM1 Bloom of Cornelia MND +20%, MAG -20%
    Mog VI RM3 Moogle Warrior MND +20%, MAG -20%
    Porom IV RM2 White Mage Prodigy MND +20% when equipping a staff
    Minwu II RM4 Greater Good WHT abilities restore 30% more HP
    Lenna V RM4 Heart of Grace WHT abilities restore 30% more HP​
     
  4. Wolf

    Wolf Right Hand Administrator Forum Advocate

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  5. Wolf

    Wolf Right Hand Administrator Forum Advocate

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  6. Wolf

    Wolf Right Hand Administrator Forum Advocate

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