Relic Banner: FF5: "Unbreakable Bond" event (30th Jul - 13th Aug '20)

Discussion in 'Dungeons & Events' started by Zodiac, Jul 30, 2020.

  1. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

    Messages:
    1,202
    Likes Received:
    2,315
    Joined:
    Dec 30, 2015
    Location:
    Singapore
    [​IMG]
    Set 1:
    Limit Break Overstrike Soul Break
    <> Viking Coat (V) (Faris's Light Armor; Limit Break Damage Up, Cast Time Down; adds small boost to wind damage when equipped):
    Serpent's Roar - Four fire and wind physical single ranged attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance


    Burst Soul Break version 2.0
    <> Rainbow Dress (V) (Lenna's Light Armor; Heal Boost, Stat Boon):
    White Magic Mastery - Instantly restores HP (105), grants High Quick Cast 2 (Cast speed x3.00, lasts for 2 turn) and Empower Healing 30% (Increases healing received by 30%), grants Synchro Mode and Damage Cap +10000 (Increases the damage cap by 10000) to the user

    -> Wind Drake's Teachings: Instantly restores HP (105) to an ally
    -> Princess's Charity: Restores HP (25) to all allies

    Arcane Awakening Soul Break
    <> Adamant Knife (V) (Bartz's Dagger; +10ATK when mastered; adds small boost to earth damage when equipped):
    Rousing Earth - Fifteen earth and non-elemental physical single attacks (0.60 each), grants Attach Earth, Awoken Spellblade (Spellblade abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Spellblade abilities), Damage Cap +10000 (Increases the damage cap by 10000) to the user, grants 50% Dualcast Spellblade (50% chance to dualcast Spellblade abilities)/50% Dualcast Spellblade and Spellblade Quick Cast: Alternative (Cast speed x2.00 for Spellblade abilities)/Dualcast Spellblade (Dualcasts Spellblade abilities) and Spellblade High Quick Cast (Cast speed x3.00 for Spellblade abilities) to the user if 1/2/4+ FF5 allies are alive

    <> Rod of Faith (V) (Krile's Rod; +10MAG when mastered; adds small boost to fire damage when equipped):
    Bestial Exodus - Fifteen fire, earth and non-elemental magical single attacks (1.50 each), minimum damage 1, grants Awoken Dawn Successor (Fire and Earth abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Fire and Earth abilities), Damage Cap +10000 (Increases the damage cap by 10000), Twin Element Mode (Fire/Earth) (Grants Attach Fire after using a Fire ability, grants Attach Earth after using an Earth ability, lasts 1 turn) and Beast Parade (Grants 40% Damage Reduction Barrier 1 (Reduces damage taken by 40% for the next attack) to all allies after using a Fire or Earth ability) to the user

    <> Serpent's Bow (V) (Faris's Bow; +10ATK when mastered; adds small boost to wind damage when equipped):
    Pirate's Bravery - Fifteen fire, wind and non-elemental physical single ranged attacks (0.60 each), causes Imperil Wind 20% (Wind Resistance -20%, cumulable) and Imperil Fire 20% (Fire Resistance -20%, cumulable) for 25 seconds, grants Awoken Thief (Thief abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Thief abilities), Damage Cap +10000 (Increases the damage cap by 10000), Twin Element Mode (Wind/Fire) (Grants Attach Wind after using a Wind ability, grants Attach Fire after using a Fire ability, lasts 1 turn) and Twin Anchor Follow-Up (Casts Twin Anchor (Instantly causes Imperil Wind 10% (Wind Resistance -10%, cumulable) and Imperil Fire 10% (Fire Resistance -10%, cumulable) for 15 seconds) after using three Thief abilities) to the user

    <> Battle Axe of the Rift (V) (Gilgamesh's Axe; +10ATK when mastered; adds small boost to fire damage when equipped):
    Faithful Friends - Fifteen fire and non-elemental physical single attacks (0.60 each), grants Attach Fire, Awoken Fire (Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Fire abilities), Damage Cap +10000 (Increases the damage cap by 10000), Quick Cast (Cast speed x2.00), High Retaliate (Can't be hit by PHY attacks, counters PHY attacks with an ability (single, 1.20 physical)) and Waiting for Friends Mode (Casts Waiting for Friends (Instant ten fire, wind and non-elemental physical single attacks (0.49 each), grants Soul Break Gauge +250 (Grants 250 SB points when set), 100% additional critical chance, 100% hit rate, removes Waiting for Friends Mode) after using three Fire abilities) to the user


    Ultra Soul Break
    <> Prophet's Guise (V) (Krile's Light Armor; +10ATK when mastered):
    Terrestrial Incandescence - Instant Ten earth, fire and non-elemental magical single attacks (1.48 each), grants 50% Damage Reduction Barrier 1 (Reduces damage taken by 50% for the next attack) to all allies, grants Twin Element Mode II (Earth/Fire) (Grants Attach Earth with Stacking/Attach Fire with Stacking (Increase Attach Earth/Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth/Fire 3) to the user


    Chain Soul Break
    <> Reginleif (V) (Krile's Whip; +10MAG when mastered):
    Dearset Friends - Activates V Chain (max 150, field +50%), grants Haste, ATK and MAG +30% for 25 seconds to all allies


    Glint Soul Break
    <> Adamant Shield (V) (Bartz's Shield; +10ATK when mastered):
    Gaia's Favor - Instantly grants Attach Earth with Stacking (Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3) and Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to the user

    <> Mythril Whipblade (V) (Krile's Whip; +10MAG when mastered):
    Ancestral Devotion - Instant one earth and fire magical single attacks (7.50) capped at 99999, 8.03 multiplier if Galuf is alive, grants Twin Element Mode II (Earth/Fire) (Grants Attach Earth with Stacking/Attach Fire with Stacking (Increase Attach Earth/Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth/Fire 3) after using a Earth/Fire ability, lasts 1 turn) to the user

    <> Recovery Rod (V) (Lenna's Rod; +10MND when mastered):
    Tycoon's Protection - Instantly grants Protect, Shell and Haste to all allies

    <> Special Red Cloak (V) (Gilgamesh's Light Armor; +10ATK when mastered):
    Time to Tussle! - Instantly grants Soul Break Gauge +500 (Grants 500 SB points when set)

    <> Flame Shield (V) (Faris's Shield; +10ATK when mastered):
    Pirate's Daring - Instantly grants Twin Element Mode II (Fire/Wind) (Grants Attach Fire with Stacking/Attach Wind with Stacking (Increase Attach Fire/Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire/Wind 3) after using a Fire/Wind ability, lasts 1 turn) and High Quick Cast 1 (Cast speed x3,00, lasts for 1 turn) to the user


    Legend Materia
    <> Magic Bow (V) (Faris's Bow; +10ATK when mastered):
    First Princess Legend Materia - PHY attacks deal 20% more damage when equipping a bow
     
  2. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

    Messages:
    1,202
    Likes Received:
    2,315
    Joined:
    Dec 30, 2015
    Location:
    Singapore
    [​IMG]
    Set 2:
    Arcane Awakening Soul Break
    <> Buster Hammer (V) (Galuf's Hammer; +10ATK when mastered; adds small boost to earth damage when equipped):
    Laws of Nature - Fifteen earth and non-elemental physical single attacks (0.60 each), grants Attach Earth, Damage Cap +10000 (Increases the damage cap by 10000), Awoken Endurance (Earth abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, casts Persistence (Instant six earth and non-elemental physical single attacks (0.32 each)) after using an Earth attack), Last Stand (Prevents KO once, restoring HP for 1% maximum HP), Stoneskin: 100% (Reduces damage taken to 0, up to an amount equal to 100% of the character's maximum HP) and Final Stand (Removed if the user doesn't have any Stoneskin, grants Instant Cast (Cast speed x9999999) when removed) to the user

    <> Morning Star (V) (Xezat's Hammer; +10ATK when mastered; adds small boost to ice damage when equipped):
    Fleet Assault - Fifteen earth, ice, lightning and non-elemental physical single attacks (0.60 each), grants Major Buff Ice (Increases Ice damage dealt by 30%, cumulable), Major Buff Earth (Reduces Earth damage dealt by 30%, cumulable), Major Buff Lightning (Reduces Lightning damage dealt by 30%, cumulable), Awoken Spellblade (Spellblade abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Spellblade abilities), Damage Cap +10000 (Increases the damage cap by 10000) to the user, grants 50% Critical (Critical chance =50%) to all allies, grants High Quick Cast 1 (Cast speed x3.00, lasts for 1 turn)/High Quick Cast 2 (Cast speed x3.00, lasts for 2 turns)/Extended 100% Critical (Critical chance =100%), Critical Damage +50% (Critical hits deal 50% more damage (additive with the base critical coefficient)) and High Quick Cast 2 (Cast speed x3.00, lasts for 2 turns) if 1/2/3 of Kelger, Galuf or Dorgann are alive to all allies

    <> Lupine Blade (V) (Kelger's Sword; +10ATK when mastered; adds small boost to earth damage when equipped):
    True Lupine Attack - Fifteen earth and non-elemental physical single attacks (0.60 each), grants Attach Earth, Awoken Ninja (Ninja abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Ninja abilities), Damage Cap +10000 (Increases the damage cap by 10000) and Lupine Pulse Follow-Up (Casts Lupine Pulse (4/6/8 earth and non-elemental physical single attacks (0.67 each) if the user has Physical Blink 0/1/2 (Evades the next 0/1/2 PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage)) after using two Ninja abilities) to the user

    <> Break Blade (V) (Dorgann's Sword; +10ATK when mastered; adds small boost to earth damage when equipped):
    Passing the Torch - Fifteen earth, wind and non-elemental physical single attacks (0.60 each), grants Attach Earth, Damage Cap +10000 (Increases the damage cap by 10000), Awoken Earth (Earth abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Earth abilities) and Second Home Follow-Up (Casts Second Home (Instant six earth, wind and non-elemental physical single attacks (0.66 each), causes Minor Imperil Earth) after using two Earth attacks) to the user


    Arcane Overstrike Soul Break
    <> Freezing Blade (V) (Xezat's Sword; +10ATK when mastered; adds small boost to ice damage when equipped):
    Spellmight Blitzshard - Three earth, ice and lightning physical single attacks (8.00 each) capped at 99999

    <> Crystal Sword (V) (Dorgann's Sword; +10ATK when mastered; adds small boost to earth damage when equipped):
    Protector of Two Worlds - Three earth and wind physical single attacks (8.00 each) capped at 99999


    Glint Soul Break
    <> Tiger Fang (V) (Galuf's Fist; +10ATK when mastered):
    Indomitable Strength - Instantly grants Attach Earth Stacking (Allow to stack Attach Earth, up to Attach Earth 3), Attach Earth and Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to the user

    <> Koga Blade (V) (Kelger's Katana; +10ATK when mastered):
    Lupine Ferocity - Instantly grants Attach Earth Stacking (Allow to stack Attach Earth, up to Attach Earth 3), Attach Earth and Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to the user

    <> Yakei (V) (Galuf's Katana; +10ATK when mastered):
    Abiding Strike - Instant six earth and non-elemental physical single attacks (0,52 each), grants Attach Earth Stacking (Allow to stack Attach Earth, up to Attach Earth 3) and Attach Earth to the user

    <> Hero's Shield (V) (Kelger's Shield; +10ATK when mastered):
    Wolf Howl - Instant six earth and non-elemental physical single attacks (0,52 each), grants Attach Earth Stacking (Allow to stack Attach Earth, up to Attach Earth 3) and Attach Earth to the user


    Legend Materia
    <> Tiger Mask (V) (Galuf's Hat; +10ATK when mastered):
    Old and Bold Legend Materia - Grants Quick Cast 3 (Cast speed x2,00, lasts for 3 turns) at the beginning of the battle

    <> Xezat's Cloak (V) (Xezat's Light Armor; +10ATK when mastered):
    Master of Castle Surgate Legend Materia - Spellblade abilities deal 25% more damage when equipping a sword

    <> Ashura (V) (Kelger's Katana; +10ATK when mastered):
    Dying Breath Legend Materia - 25% chance to dualcast Ninja abilities

    <> Crystal Shield (V) (Dorgann's Shield; +10ATK when mastered):
    Warrior of Regole Legend Materia - 20% chance to cause Minor Imperil Earth to the target after using an Earth attack on an enemy
     

Share This Page