Relic Banner: FF6: "Hidden Treasure Hunter" event (15th - 29th Aug '19)

Discussion in 'Dungeons & Events' started by Zodiac, Aug 15, 2019.

  1. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

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    Set 1:
    Arcane Awakening Soul Break
    <> Crystal Cross (VI) (Locke's Boomerang; +10ATK when mastered; adds small boost to fire damage when equipped):
    Adventure Awaits - Fifteen fire and non-elemental physical attacks (0.60 each), grants Attach Fire, Awoken Fire (Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Fire abilities), Damage Cap +10000 (Increases the damage cap by 10000) and Flame Chaser Follow-Up (Casts Flame Chaser (Instant ten fire and non-elemental physical single attacks (0.53 each)) after using three Fire attacks) to the user


    <> Sage's Robe (VI) (Strago's Robe; +10MAG when mastered; adds small boost to water damage when equipped):
    Tidal Master - Fifteen water and non-elemental magical single attacks (1.50 each), grants Attach Water, Awoken Water (Water abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Water abilities), Damage Cap +10000 (Increases the damage cap by 10000) and Tidal Stream Follow-Up (Casts Tidal Stream (Instant one water and non-elemental magical single attack (16.40) capped at 99999) after using three Water attacks) to the user

    <> Icebrand (VI) (Celes's Sword; +10ATK when mastered; adds small boost to ice damage when equipped):
    Twin Spin - Fifteen ice, holy and non-elemental physical single attacks (0.60 each), grants Magical Blink 1 (Evades the next non-PHY, non-NIN attack that deals magical, fractional or missing HP damage) to all allies, grants Major Buff Ice (Increases Ice damage dealt by 30%, cumulable), Major Buff Holy (Increases Holy damage dealt by 30%, cumulable), Awoken Invincible General (Holy and Ice abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Holy and Ice attacks), Damage Cap +10000 (Increases the damage cap by 10000) and Awoken Runic Blade Follow-Up (Casts Awoken Runic Blade (Instantly grants Magical Blink 2 (Evades the next 2 non-PHY, non-NIN attack that deals magical, fractional or missing HP damage) to the user, five ice, holy and non-elemental physical single attacks (0.52 each) if user has Magical Blink 1/2) after using two ice or holy attacks) to the user


    Arcane Overstrike Soul Break
    <> Dragon Rod (VI) (Strago's Rod; +10MAG when mastered; adds small boost to water damage when equipped):
    Aqua Splash - Twenty water magical single attacks (1,82 each), followed by one water magical single attack (26,50) capped at 99999

    <> Orichalcum (VI) (Locke's Dagger; +10ATK when mastered; adds small boost to fire damage when equipped):
    Blade of the Phoenix - Twenty fire physical single ranged attacks (0,55 each), followed by one fire physical single ranged attack (8,00) that capped at 99999


    Chain Soul Break
    <> Rune Bell (VI) (Mog's Bell; +10MND when mastered):
    Hopeful Reunion - Activates VI Chain (max 150, field +50%), grants Haste, ATK and MAG +30% for 25 seconds to all allies

    <> Professor's Robe (VI) (Strago's Robe, +10MAG when mastered):
    Blue Field - Activates Water Chain (max 150, field +50%), MAG +50% for 25 seconds to all allies


    Glint Soul Break
    <> Adventurer's Knife (VI) (Locke's Dagger; +10ATK when mastered):
    Heat Slicer - Instant six fire and non-elemental physical single attacks (0.52 each), causes Imperil Fire 20% for 15 seconds

    <> Round Shield (VI) (Celes's Shield; +10ATK when mastered):
    Rune Knight's Ambition - Instantly grants 100% Critical 2 (Critical chance =100%, lasts for 2 turns) and High Quick Cast 2 (Cast speed x3,00, lasts for 2 turn)


    Legend Materia
    <> Brigand's Gloves (VI) (Locke's Bracer; +10ATK when mastered):
    On the Rebound Legend Materia - 25% chance to dualcast abilities that deal Fire damage

    <> Gungnir (VI) (Mog's Spear; +10MND when mastered):
    Dancing Death Legend Materia - Grants Quick Cast 3 (Cast speed x2,00, lasts for 3 turns) at the beginning of the battle

    <> Wonder Wand (VI) (Strago's Rod; +10MAG when mastered):
    Depths of Power Legend Materia - Grants Attach Water at the beginning of the battle

    <> Rod of Faith (VI) (Strago’s Rod; +10MAG when mastered):
    Defying Flame Legend Materia - 25% chance to dualcast abilities that deal Water damage

    <> Platinum Shield (VI) (Celes's Shield; +10ATK when mastered):
    Rebel Knight Legend Materia - Grants Attach Ice at the beginning of the battle
     
  2. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

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    Set 2:
    Arcane Awakening Soul Break
    <> Lufenian Saber (VI) (Terra's Sword; +10MAG when mastered; adds small boost to fire damage when equipped):
    Chaotic Inferno – Fifteen fire and non-elemental magical single attacks (1.50 each), grants Attach Fire, Awoken Fire (Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Fire abilities), Damage Cap +10000 (Increases the damage cap by 10000) and Terra Trance (ATK, DEF, MAG, RES, MND, ACC and EVA +20%, cast speed x2.00) to the user


    Arcane Overstrike Soul Break
    <> Ultima Weapon (VI) (Terra's Sword; +10MAG when mastered; adds small boost to wind damage when equipped):
    Riot Wind - Three wind magical single attacks (26.5 each) capped at 99999

    <> Fuma Shuriken (VI) (Shadow's Shuriken; +10ATK when mastered; adds small boost to dark damage when equipped):
    Shadow Assassin - Twenty dark physical single ranged attacks (0,55 each), followed by one dark physical single ranged attack (8,00) capped at 99999

    <> Fallen Angel's Harp (VI) (Kefka's Harp; +10MAG when mastered; adds small boost to dark damage when equipped):
    Magitek Triad - Three dark and Poison magical single attacks (26,50 each) capped at 99999


    Ultra Soul Break
    <> Terra's Guise (VI) (Terra's Light Armor; +10MAG when mastered; adds minor resistance to wind damage when equipped):
    Tornado Combo – Ten wind and non-elemental magical single attacks (1.70 each), grants Attach Wind, High Quick Cast 2 (Cast speed x3.00, lasts for 2 turn) and EX: Knower of Love (MAG +30%, casts Trance Wind (Instant six wind and non-elemental magical single attacks (1.32 each)) after using a Wind attack) to the user

    <> Orochi (VI) (Shadow's Katana; +10ATK when mastered):
    Darkbound Blade - Ten dark and non-elemental physical single ranged attacks (0.71 each), grants Attach Dark, Physical Blink 1 (Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage) and Dark Assassination Follow-Up (Casts Dark Assassination (Instant 4/6/8 dark and non-elemental physical single ranged attacks (0.32 each) if the user has Physical Blink 0/1/2, 100% hit rate) after using a Dark attack) to the user

    <> Kefka's Guise (VI) (Kefka's Light Armor; +10MAG when mastered; adds small boost to dark damage when equipped):
    Magitek Rampage - Ten dark and poison magical random attacks (1,62 each), grants Attach Dark and EX: Artificial Magus (MAG +30%, casts Magitek Release (Instant 4/5/6/7/8 dark, poison and non-elemental magical single attacks (1,24/1,28/1,32/1,36/1,40 each) scaling with uses) after using a Dark attack) to the user

    <> Unicorn Brush (VI) (Relm's Brush; +10MND when mastered):
    Friendly Sketch - Instantly restores HP (85) and grants Last Stand (Prevents KO once, restoring HP for 1% maximum HP) to all allies, grants Sketch Mode (Casts Sketch Bonds 1 (Instant six water and non-elemental magical single attacks (1,50 each), restores HP (25) to all allies)/1/2 (Instant six dark, water and non-elemental magical single attacks (1,50 each), restores HP (25) to all allies)/3 (Instant six dark, fire, water and non-elemental magical single attacks (1,50 each), restores HP (25) to all allies, grants High Regen (Heals for 5% max HP every 2,50 seconds) to all allies) every 3,50 seconds if there are 0/1/2/3+ VI characters in the party) to the user


    Glint Soul Break
    <> Lordly Robes (VI) (Terra's Robe; +10MAG when mastered):
    Storm Harbinger - Instantly grants Attach Wind Stacking (Allow to stack Attach Wind, up to Attach Wind 3), Attach Wind and Instant Cast 1 (Cast speed x9999999, lasts for 1 turn)

    <> Oborozuki (VI) (Shadow's Katana; +10ATK when mastered):
    Wrapped in Darkness - Instantly grants Physical Blink 2 (Evades the next 2 PHY attacks that deal physical, missing HP or fixed damage or NAT attacks that deal physical or fractional damage), Physical Blink Stacking 2 (Allows to stack Physical Blink, up to Physical Blink 2) and Ninja Rank Boost (Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5)

    <> Hamelin (VI) (Kefka's Flute; +10MAG when mastered):
    Path to Madness - Instantly grants Darkness High Quick Cast (Cast speed x3,00 for Darkness abilities) and Darkness Rank Boost (Darkness abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5)


    Legend Materia
    <> Healing Rod (VI) (Terra's Rod; +10MAG when mastered):
    Savior's Gift Legend Materia - Grants Attach Wind at the beginning of the battle

    <> Asura's Rod (VI) (Terra's Rod; +10MAG when mastered):
    Innate Power Legend Materia - 25% chance to dualcast Fire abilities

    <> Blueleaf Flute (VI) (Kefka's Flute; +10MAG when mastered):
    Destruction's Delight Legend Materia - Grants Attach Dark at the beginning of the battle
     
  3. derek281

    derek281 Dedicated Warrior

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  4. derek281

    derek281 Dedicated Warrior

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    I was really needing that Strago water chain instead of this
     
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  5. fedeMDP

    fedeMDP Absolute Warlord

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    I’ll try a pull here for Celes or Strago

    D1713F10-8F62-414F-9AE6-A8800DE7E32E.jpeg

    Nice! Now I can try Belias with a proper mag chain
    :nice::thanks::praise rng:
     
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  6. derek281

    derek281 Dedicated Warrior

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    19E51DC8-5EE5-4357-9038-82EA95CB03FA.png Only thing I wanted was terra awakening on this banner, risky but i pulled anyhow...I dont like how terra has wind gear now?
     

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