Relic Banner: FF7: "For Former Glory" event (06th - 21st Oct '19)

Discussion in 'Dungeons & Events' started by Zodiac, Oct 6, 2019.

  1. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

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    Set 1:
    Arcane Awakening Soul Break
    <> Wing Edge (VII) (Yuffie's Boomerang; +10ATK when mastered; adds small boost to water damage when equipped):
    Sublime Doom - Fifteen earth, water and non-elemental physical single ranged attacks (0.60 each), grants Attach Water, Awoken Ninja (Ninja abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Ninja abilities), Damage Cap +10000 (Increases the damage cap by 10000) and Unpredictable Speed Follow-Up (Casts Unpredictable Speed (Instant 6/8/10 earth, water and non-elemental physical single ranged attacks (0.46 each) if the user has Physical Blink 0/1/2 (Evades 0/next/next 2 PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage), 100% hit rate) after using two Ninja abilities) to the user


    <> Wonder Wand (VII) (Aerith's Rod; +10MND when mastered):
    Star Pulse - Instantly restores HP (105), removes KO (100% HP), grants Last Stand (Prevents KO once, restoring HP for 1% maximum HP), Physical High Quick Cast 3 (Cast speed x3.00 for PHY attacks, lasts for 3 turns) and Haste to all allies, grants Awoken Planet Prayer (White Magic abilities don't consume uses, cast speed x3.00 for White Magic abilities, casts Holy Wave (Instantly grants HP Stock (500/1000/1500/2000/3000) to all allies at rank 1/2/3/4/5 of the triggering ability) after using White Magic abilities) to the user

    <> Premium Wristwatch (VII) (Rufus's Bracer; +10ATK when mastered; adds small boost to dark damage when equipped):
    Recreant Son - Fifteen dark and non-elemental physical single ranged attacks (0.60 each), grants Attach Dark, Awoken Darkness (Darkness abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Darkness abilities), Damage Cap +10000 (Increases the damage cap by 10000) and Dive to Ground Follow-Up (Casts Dive to Ground (Instant eight dark and non-elemental physical single ranged attacks (0.46 each)) after using two dark attacks) to the user

    <> Leather Suit (VII) (Tifa's Light Armor; +10ATK when mastered; adds small boost to earth damage when equipped):
    Meteor Arts - Fifteen earth and non-elemental physical single attacks (0.60 each), grants Attach Earth, Awoken Monk (Monk abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Monk abilities), Damage Cap +10000 (Increases the damage cap by 10000) and Gaia Crusher Follow-Up (Casts Gaia Crusher (Instant one earth and non-elemental physical single attack (5.28) capped at 99999) after using three Monk abilities) to the user


    Arcane Overstrike Soul Break
    <> Conformer (VII) (Yuffie's Boomerang; +10ATK when mastered; adds small boost to water damage when equipped):
    Freewheeling Bloodfest - Twenty water physical single ranged attacks (0.55 each), followed by one water physical single ranged attack (8.00) capped at 99999


    Ultra Soul Break
    <> Winchester R (VII) (Rufus's Gun; +10ATK when mastered; adds small boost to dark damage when equipped):
    Mako Cannon - Ten dark and non-elemental physical random ranged attacks (0.71 each), causes Imperil Dark 20% for 25 seconds, grants Dark Ray Follow-Up (Casts Dark Ray (Instant one dark and non-elemental physical single ranged attack (1.80), causes Imperil Dark 10% for 15 seconds) after using two dark attacks) to the user

    <> Combat Gloves (VII) (Rude's Fist; +5ATK, +5MAG when mastered):
    Chain Grand Spark - Ten earth and non-elemental single hybrid attacks (0.71 or 1.70 each), grants Attach Earth, High Quick Cast (Cast speed x3.00) and Chain Grand Spark Follow-Up (Grants Stoneskin: 30% (Reduces damage taken to 0, up to an amount of damage equal to 30% of the character's maximum HP) to all allies after using three Earth attacks) to the user

    <> Spring Gun Clip (VII) (Red XIII's Hairpin; +10MAG when mastered):
    Earth Rave - Ten earth magical single attacks (1.73 each), grants Earth Radiant Shield: 75% (Returns 75% of the damage taken to the attacker as Earth damage) and Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to all allies


    Chain Soul Break
    <> Spirit Lance (VII) (Cid (VII)'s Spear; +10ATK when mastered):
    Cid in Charge - Activates VII Chain (max 150, field +50%), grants Haste, ATK and MAG +30% for 25 seconds to all allies


    Glint Soul Break
    <> Seraphim Rod (VII) (Aerith's Rod; +10MND when mastered):
    Refreshing Breeze - Instantly grants Protect, Shell and Haste to all allies

    <> Shortbarrel R (VII) (Rufus's Gun; +10ATK when mastered):
    Reign of Terror - Instant six dark and non-elemental physical group ranged attacks (0.44 each), MAG -50% for 15 seconds, removes positive effects


    Legend Materia
    <> Shinra Alpha (VII) (Rufus's Bracer; +10ATK when mastered):
    Presidental Prerogative Legend Materia - 25% chance to dualcast Dark abilities

    <> Work Glove (VII) (Tifa's Fist; +10ATK when mastered):
    First-Class Fighter Legend Materia - 25% chance to dualcast Monk abilities

    <> Radiant Lance (VII) (Cid (VII)'s Spear; +10ATK when mastered):
    Spacefarer Legend Materia - Grants Haste and Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) at the beginning of the battle
     
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  2. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

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    Set 2:
    Arcane Awakening Soul Break
    <> Buntline (VII) (Vincent's Gun; +10ATK when mastered; adds small boost to fire damage when equipped):
    Chthonian Blaze - Fifteen hybrid single ranged attacks (0.60 or 1.50 each), grants Attach Fire, Awoken Fire (Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Fire abilities), Damage Cap +10000 (Increases the damage cap by 10000) and Galian Beast (ATK, DEF, MAG, RES, MND, ACC and EVA +20%, cast speed x2.00) to the user

    <> Ragnarok (CC) (VII) (Zack's Sword; +10ATK when mastered; adds small boost to wind damage when equipped):
    Proud Heritage - Fifteen wind and non-elemental physical single attacks (0.60 each), grants Critical Damage +50% to all allies for 25 seconds, grants Awoken Wind (Wind abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Wind abilities), Damage Cap +10000 (Increases the damage cap by 10000) and Hard Blast Follow-Up (Casts Hard Blast (Instant six wind and non-elemental physical single attacks (0.50 each), causes Imperil Wind 10% for 15 seconds) after using three Wind attacks) to the user


    Arcane Overstrike Soul Break
    <> Gold Rod (VII) (Reno's Rod; +5ATK, +5MAG when mastered; adds small boost to lightning damage when equipped):
    Overpowered Rod - Three lightning single hybrid attacks (8.00 each or 26.50 each) capped at 99999


    Ultra Soul Break
    <> Imperial Guard (VII) (Reno's Bracer; +5ATK, +5MAG when mastered):
    Pyramid Pinnacle - Ten lightning single hybrid ranged attacks (0.72 or 1.73 each), grants Attach Lightning, Black Magic or Machinist +30% Boost (Black Magic or Machinist abilities deal 30% more damage) and Brave Mode to the user

    Brave Mode: Spark Rod
    0: One lightning single hybrid ranged attack (1.92 or 7.92)
    1: One lightning single hybrid ranged attack (3.25 or 12.00) capped at 99999
    2: One lightning single hybrid ranged attack (6.50 or 20.80) capped at 99999
    3: One lightning single hybrid ranged attack (10.15 or 35.00) capped at 99999

    <> Magnum (VII) (Elena's Gun; +10ATK when mastered):
    Special Bomb - Grants Haste and Critical Chance 50%, ATK and RES +30% to all allies for 25 seconds, grants Turks Bullet Follow-Up (Casts Turks Bullet (Instantly causes Imperil Fire 10% for 15 seconds) after using two Fire attacks) to the user

    <> Defender (CC) (VII) (Angeal's Sword; +10ATK when mastered; adds small boost to wind damage when equipped):
    Idle Rage - Ten holy and wind physical single attacks (0.71 each), grants Critical 100% to the user, grants 50% Damage Reduction Barrier 2 (Reduces damage taken by 50% for the next 2 attacks) and Regenga (Heals for 2000 HP every 2.00 seconds) to all allies


    Chain Soul Break
    <> Riot Gun (VII) (Vincent's Gun; +5ATK, +5MAG when mastered):
    Cerberus Soul - Activates Fire Chain (max 150, field +50%), MAG +50% for 25 seconds to all allies


    Glint Soul Break
    <> Yoshiyuki (CC) (VII) (Zack's Sword; +10ATK when mastered):
    Air Blast - Instant six wind and non-elemental physical single attacks (0.52 each), causes Imperil Wind 20% for 15 seconds

    <> Winchester (VII) (Vincent's Gun; +5ATK, +5MAG when mastered):
    Forsaken Power - Instant six hybrid
    single ranged attacks (0.52 or 1.25 each), grants Attach Fire Stacking (Allow to stack Attach Fire, up to Attach Fire 3) and Attach Fire to the user

    <> Flametongue (CC) (VII) (Angeal's Sword; +10ATK when mastered):
    Envious Thunder - Instantly grants Stoneskin: 30% (Reduces damage taken to 0, up to an amount of damage equal to 30% of the character's maximum HP) and RES +100% for 25 seconds


    Legend Materia
    <> Vincent's Gauntlet (DoC) (VII) (Vincent's Bracer; +5ATK, +5MAG when mastered):
    Beast Genetics Legend Materia - Grants Quick Cast 3 (Cast speed x2.00, lasts for 3 turns) at the beginning of the battle

    <> Zack's Swim Trunks (CC) (VII) (Zack's Light Armor; +10ATK when mastered):
    SOLDIER Dreams Legend Materia - 25% chance to dualcast abilities that deal Wind damage

    <> Heavy Lance (CC) (VII) (Angeal's Spear; +10ATK when mastered):
    Beating Wings Legend Materia - 25% chance to dualcast abilities that deal Holy or Wind damage

    <> Commander (VII) (Elena's Gun; +10ATK when mastered):
    Faint Respect Legend Materia - 25% chance to dualcast Sharpshooter abilities
     
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  3. fedeMDP

    fedeMDP Absolute Warlord

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    Totally useless :qqsad:

    17D1C557-8A62-4AFF-82D6-04B3320B6881.jpeg

    :50 myth::why rngsus:
     
  4. fedeMDP

    fedeMDP Absolute Warlord

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    Second try

    443FA310-41BE-469B-971E-D4114DC86351.jpeg

    Much better! I was hoping for Aerith‚ÄĚs AASB, but her Glint+ is nice. And now I have a complete Rufus for dark imperil machine :D

    :nice::thanks::praise rng::aerith:
     

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