Relic Banner: FF7: "Planet in Peril" event (10th - 24th Sep '20)

Discussion in 'Dungeons & Events' started by Zodiac, Sep 10, 2020.

  1. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

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    Set 1:
    Limit Break Overstrike Soul Break
    <> Ehrgeiz (VII) (Tifa's Fist; Limit Break Damage Up, Cast Time Down; adds small boost to earth damage when equipped):
    Crushing Palm - Five earth physical single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance


    Burst Soul Break version 2.0
    <> Laevateinn (VII) (Cloud's Sword; Damage Up, Cast Time Down; adds small boost to dark damage when equipped):
    Meteor Rain - Fifteen dark and non-elemental physical single ranged attacks (0.60 each), grants Attach Dark 3 with Stacking (Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3), Synchro Mode and Damage Cap +10000 (Increases the damage cap by 10000) to the user

    -> Darkness Hazzard: Six dark and non-elemental physical single attacks (0.90 each), grants High Quick Cast 2 (Cast speed x3,00 for PHY attacks, lasts for 2 turns) to the user
    -> Climcharge: Grants Heavy Charge +2 (Increases the Heavy Charge level by 2 when set), 100% Critical 1 (Critical chance =100%, lasts for 1 turn), Critical Damage +50% 1 (Critical hits deal 50% more damage (additive with the base critical coefficient), lasts for 1 turn) and Damage Cap +80000 1 (Increases the damage cap by 80000, lasts for 1 turn) to the user

    <> Stardust Rod (VII) (Aerith's Rod; Heal Boost, Stat Boon):
    Blue-Eyed Sentinel - Instantly restores HP (105), grants Physical High Quick Cast 3 (Cast speed x3.00 for PHY attacks, lasts for 3 turns) and Last Stand (Prevents KO once, restoring HP for 1% maximum HP) to all allies, grants Synchro Mode, Damage Cap +10000 (Increases the damage cap by 10000) and Planet Conversation +1 to the user

    -> Warm Heart: Instantly restores HP (85) and grants HP Stock (3000) (Automatically restores HP, up to 3000 HP) to an ally
    -> Planet's Gospel: Restores HP (25) and grants Last Stand to all allies at Planet Conversation Level 1, grants Soul Break Gauge +250 (Grants 250 SB points when set) to the user at Planet Conversation Level 1, removes Planet Conversation from the user

    Arcane Awakening Soul Break
    <> Heaven's Cloud (CC) (VII) (Zack's Katana; +10ATK when mastered; adds small boost to wind damage when equipped):
    Road to Heroism - Fifteen dark, wind and non-elemental physical single attacks (0.60 each), grants Attach Wind, Awoken Wind (Wind abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Wind abilities), Damage Cap +10000 (Increases the damage cap by 10000), Aspiring Hero Mode (Keeps track of the number of Wind attacks used, grants Aspiring Hero Critical Chance (Critical chance =25/50/75/100% after using 1/2/3/4+ Wind attacks while under Aspiring Hero Mode, removed if user hasn't Aspiring Hero Mode) after using a Wind attack) and Hell Aero Follow-Up (Casts Hell Aero (Instantly causes Imperil Wind 10% (15s) (Wind Resistance -10%, cumulable), causes Minor Imperil Dark if Sephiroth is alive) after using two Wind abilities) to the user

    <> W Machine Gun (VII) (Barret's Armgun; +10ATK when mastered; adds small boost to fire damage when equipped):
    Uncontrolled Beam - Fifteen fire, wind and non-elemental physical single ranged attacks (0.60 each), grants ATK, DEF, MAG and RES +30% (25s) to all allies, grants Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to the user/Instant Cast 1 and Weakness +15% Boost (Increases damage dealt by 15% when exploiting elemental weaknesses) to all allies/Instant Cast 1 and Weakness +30% Boost (Increases damage dealt by 30% when exploiting elemental weaknesses) to all allies if 1/2/4+ FF7 allies are alive, grants Awoken Fire (Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Fire abilities) and Damage Cap +10000 (Increases the damage cap by 10000) to the user

    <> Gold Megaphone (VII) (Cait Sith's Megaphone; +10MND when mastered):
    Hit the Jackpot - Instantly grants MAG and MND +50% for 25 seconds, Haste, Magical High Quick Cast 2 (Cast speed x3.00 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, lasts for 2 turns) and Magical +30% Boost (Magical attacks deal 30% more damage) to all allies, grants Awoken Fortune Teller (Dancer and Bard abilities don't consume uses, cast speed x2.00/2.25/2.50/2.75/3.00 for Dancer and Bard abilities at ability rank 1/2/3/4/5, casts Lucky Moogle Dance (Instantly randomly grants HP Stock (1500) (Automatically restores HP, up to 1500 HP) (50%) or HP Stock (3000) (Automatically restores HP, up to 3000 HP) and smart ether 1 (50%)) after using a Dancer or Bard ability) to the user


    Ultra Soul Break
    <> Ultima Blade (CC) (VII) (Zack's Sword; +10ATK when mastered):
    Lazy Mirage - Ten wind and non-elemental physical single attacks (0.71 each), grants Attach Wind, Rage Mirage Follow-Up (Grants Physical High Quick Cast 1 (Cast speed x3.00 for PHY attacks, lasts for 1 turn) to all allies in the front row after using a Wind attack) and Raging Storm Follow-Up (Casts Raging Storm (Instant six wind and non-elemental physical single attacks (0.32 each), 100% hit rate) after using a Wind attack) to the user

    <> White Megaphone (VII) (Cait Sith's Megaphone; +10MND when mastered):
    Random Summon? - Instantly grants Regenga (Heals for 2000 HP every 2.00 seconds), Last Stand (Prevents KO once, restoring HP for 1% maximum HP) and 75% Damage Reduction Barrier 1 (Reduces damage taken by 75% for the next attack) to all allies


    Chain Soul Break
    <> Razor Ring (VII) (Yuffie's Boomerang; +10ATK when mastered):
    Smoke Shell - Instantly activates Water Chain (max 99, field +50%), grants ATK +50% for 25 seconds, grants Buff Water 20% (15s) (Increases Water damage dealt by 20%, cumulable) to all allies


    Glint Soul Break
    <> Enhance Sword (VII) (Cloud's Sword; +10ATK when mastered):
    Truth and Illusion - Instantly grants Chain Materia Mode II (Dark/Wind) (Grants Attach Wind with Stacking/Attach Dark with Stacking (Increase Attach Dark/Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark/Wind 3) after using a Dark/Wind ability, lasts for 1 turn) and High Quick Cast 1 (Cast speed x3,00 for PHY attacks, lasts for 1 turn) to the user

    <> Genji Helm (CC) (VII) (Zack's Helm; +10ATK when mastered):
    Sonic Squat - Instantly grants Attach Wind with Stacking (Increase Attach Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Wind 3) and Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to the user

    <> Shooting Star (VII) (Yuffie's Boomerang; +10ATK when mastered):
    Ebb and Flow - Instantly grants Attach Water with Stacking (Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3) and Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to the user

    <> Fairy Tail (VII) (Areith's Rod; +10MND when mastered):
    Star Whisper - Instantly grants HP Stock (3000) (Automatically restores HP, up to 3000 HP) to all allies

    <> Microlaser (VII) (Barret's Armgun; +10ATK when mastered):
    Angry Mind - Instantly grants Attach Fire with Stacking (Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3) and High Quick Cast 2 (Cast speed x3,00 for PHY attacks, lasts for 2 turns) to the user
     
  2. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

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    Set 2:
    Arcane Awakening Soul Break
    <> Wonder Wand (VII) (Aerith's Rod; +10MND when mastered):
    Star Pulse - Instantly restores HP (105), removes KO (100% HP), grants Last Stand (Prevents KO once, restoring HP for 1% maximum HP), Physical High Quick Cast 3 (Cast speed x3.00 for PHY attacks, lasts for 3 turns) and Haste to all allies, grants Awoken Planet Prayer (White Magic abilities don't consume uses, cast speed x3.00 for White Magic abilities, casts Holy Wave (Instantly grants HP Stock (500/1000/1500/2000/3000) to all allies at rank 1/2/3/4/5 of the triggering ability) after using White Magic abilities) to the user

    <> Wing Edge (VII) (Yuffie's Boomerang; +10ATK when mastered; adds small boost to water damage when equipped):
    Sublime Doom - Fifteen earth, water and non-elemental physical single ranged attacks (0.60 each), grants Attach Water, Awoken Ninja (Ninja abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Ninja abilities), Damage Cap +10000 (Increases the damage cap by 10000) and Fleeting Instant Follow-Up (Casts Fleeting Instant (Instant 6/8/10 earth, water and non-elemental physical single ranged attacks (0.46 each) if the user has Physical Blink 0/1/2 (Evades 0/1/2 PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage), 100% hit rate) after using two Ninja abilities) to the user

    <> Ultima Sword (CC) (VII) (Angeal's Sword; +10ATK when mastered; adds small boost to wind damage when equipped):
    Pride and Ambition - Fifteen holy, wind and non-elemental physical single attacks (0.60 each), grants Awoken Pride (Wind and Holy abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Wind and Holy abilities), Damage Cap +10000 (Increases the damage cap by 10000), Link Materia Mode (Grants Attach Wind after using a Wind ability, grants Attach Holy after using an Holy ability, lasts 1 turn) and Dreams and Dignity (Grants 40% Damage Reduction Barrier 1 (Reduces damage taken by 40% for the next attack) to all allies after using a Wind or Holy ability) to the user, grants PHY +30% Boost (PHY attacks deal 30% more damage) to the user if Cloud or Zack are alive

    <> Flayer (VII) (Cid (VII)'s Spear; +10ATK when mastered; adds small boost to wind damage when equipped):
    Dreams of Space - Fifteen wind and non-elemental physical single ranged jump attacks (0.60 each), grants Attach Wind, Awoken Wind (Wind abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Wind abilities), Damage Cap +10000 (Increases the damage cap by 10000), Flight Romantic Mode (Casts Rocket Dive (Instant One fire, wind and non-elemental physical single ranged attack (6.00) capped at 99999, 100% additional critical chance, 100% hit rate) after using four Wind attacks) and Dream of Space (Grants Dragoon +30% Boost 1 (Dragoon abilities deal 30% more damage, lasts for 1 turn) to all allies in the character's row after using a Dragoon ability) to the user


    Ultra Soul Break
    <> Defender (CC) (VII) (Angeal's Sword; +10ATK when mastered; adds small boost to wind damage when equipped):
    Idle Rage - Ten holy and wind physical single attacks (0.71 each), grants Critical 100% to the user, grants 50% Damage Reduction Barrier 2 (Reduces damage taken by 50% for the next 2 attacks) and Regenga (Heals for 2000 HP every 2.00 seconds) to all allies


    Chain Soul Break
    <> Spirit Lance (VII) (Cid (VII)'s Spear; +10ATK when mastered):
    Cid in Charge - Activates VII Chain (max 150, field +50%), grants Haste, ATK and MAG +30% for 25 seconds to all allies


    Glint Soul Break
    <> Seraphim Rod (VII) (Aerith's Rod; +10MND when mastered):
    Refreshing Breeze - Instantly grants Protect, Shell and Haste to all allies

    <> Platinum Sword (CC) (VII) (Angeal's Sword; +10ATK when mastered):
    You Owe Me One - Instant six holy, wind and non-elemental physical single attacks (0.52 each), grants Last Stand (Prevents KO once, restoring HP for 1% maximum HP) to all allies

    <> Superball (VII) (Yuffie's Boomerang; +10ATK when mastered):
    Stillwater Crag - Instantly grants Chain Materia Mode II (Earth/Water) (Grants Attach Earth with Stacking/Attach Water with Stacking (Increase Attach Earth/Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth/Water 3) after using a Earth/Water ability, lasts for 1 turn) and High Quick Cast 1 (Cast speed x3,00 for PHY attacks, lasts for 1 turn) to the user

    <> Beach Parasol (CC) (VII) (Zack's Sword; +10ATK when mastered):
    Storm Squat - Instantly grants Attach Wind with Stacking (Increase Attach Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Wind 3) and Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to the user

    <> Slash Lance (VII) (Cid (VII)'s Spear; +10ATK when mastered):
    Clear for Takeoff! - Instantly grants Attach Wind Stacking (Allow to stack Attach Wind, up to Attach Wind 3), Attach Wind and Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to the user


    Legend Materia
    <> Zack's Swim Trunks (CC) (VII) (Zack's Light Armor; +10ATK when mastered):
    SOLDIER Dreams Legend Materia - 25% chance to dualcast abilities that deal Wind damage

    <> Heavy Lance (CC) (VII) (Angeal's Spear; +10ATK when mastered):
    Beating Wings Legend Materia - 25% chance to dualcast abilities that deal Holy or Wind damage

    <> Radiant Lance (VII) (Cid (VII)'s Spear; +10ATK when mastered):
    Spacefarer Legend Materia - Grants Haste and Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) at the beginning of the battle
     

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