Type-0: "Chaotic Memories" event (Ace, Eight) (19th Aug - 05th Sep '21)

Discussion in 'Dungeons & Events' started by Zodiac, Aug 22, 2021.

  1. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

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    Highlights:
    #1. Ace, Cinque and Eight, with their respective Memory Crystal I and II
    #2. Memory Crystal III Lode
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    #3. 5* accessory: Shield Talisman (Type-0) (Grants moderate resistance to holy and wind damage)
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    #4. Ultimate and Apocalypse+ Boss: Supersoldiers
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    #5. Ultimate++ and Apocalypse++ Boss: Lesser Coeurls
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    *** Cid Mission: Defeat ultimate++ and apocalypse++ boss with a party of Type-0 characters ***
     
  2. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

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    Set 1:
    Arcane Dyad Soul Break
    <> Hanafuda (Type-0) (Ace's Cards; Stat Boon, Damage Up, Cast Time Down; adds small boost to fire damage when equipped):
    Apex Jackpot Shot - 1st: Instantly grants Attach Fire with Stacking (Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3),
    Damage Cap +10000 (Increases the damage cap by 10000),
    Arcane Dyad Empowered: Ace (Keeps track of Apex Jackpot Shot uses, removed if user has triggered Apex Jackpot Shot two times),
    Apex Jackpot Shot Damage Tracker (Increases Apex Jackpot Shot level by 1 when user crosses 100001 and 300001 damage dealt during the status, removed if user hasn't Arcane Dyad Empowered: Ace) and
    Apex Jackpot Shot Level (Keeps track of Apex Jackpot Shot level, initially set at level 0 with a maximum level of 2, removed if user hasn't Arcane Dyad Empowered: Ace) to the user;
    2nd: Twenty fire and non-elemental magical single attacks (3.15/3.50/3.85 each) capped at 9999/19999/29999, followed by one fire and non-elemental magical single attack (34.60/38.06/41.52) capped at 99999 at Apex Jackpot Shot level 0/1/2, removes Arcane Dyad Empowered: Ace from the user


    <> Diamond Fists (Type-0) (Eight's Fist; Stat Boon, Damage Up, Cast Time Down; adds small boost to ice damage when equipped):
    Sacrificial Slug - 1st: Instantly grants Attach Ice with Stacking (Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3),
    Damage Cap +10000 (Increases the damage cap by 10000),
    Arcane Dyad Empowered: Eight (Keeps track of Sacrificial Slug uses, removed if user has triggered Sacrificial Slug two times),
    Sacrificial Slug Damage Tracker (Increases Sacrificial Slug level by 1 when user crosses 100001 and 300001 damage dealt during the status, removed if user hasn't Arcane Dyad Empowered: Eight) and
    Sacrificial Slug Level (Keeps track of Sacrificial Slug level, initially set at level 0 with a maximum level of 2, removed if user hasn't Arcane Dyad Empowered: Eight) to the user;
    2nd: Twenty ice and non-elemental physical single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one ice and non-elemental physical single attack (10.00/11.00/12.00) capped at 99999 at Sacrificial Slug level 0/1/2, removes Arcane Dyad Empowered: Eight from the user


    Limit Break Overstrike Soul Break
    <> Steel Claws (Type-0) (Eight's Fist; Limit Break Damage Up, Cast Time Down; adds small boost to ice damage when equipped):
    Frostclaw Assault - Five ice physical single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance

    <> Mythril Mace (Type-0) (Cinque's Hammer; Limit Break Damage Up, Cast Time Down; adds small boost to wind damage when equipped):
    Maximum Swing! - Five earth and wind physical single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance


    Burst Soul Break version 2.0
    <> Mythril Gauntlet (Type-0) (Eight's Fist; Damage Up, Cast Time Down; adds small boost to ice damage when equipped):
    Melting Fist - Fifteen ice and non-elemental physical single attacks (0.60 each),
    grants Attach Ice 3 with Stacking (Increase Attach Ice Level by 3 and increase Max Attach Element Level by 2, up to Attach Ice 3),
    Synchro Mode,
    Damage Cap +10000 (Increases the damage cap by 10000),
    Revived Discipline Mode (Restores 100% HP to the user when the user's HP falls below 20%, grants Instant ATB 3 (Increase ATB charge speed by x9999999, lasts for 3 turns) and Instant Cast 3 (Cast speed x9999999, lasts for 3 turns) to the user when the user's HP falls below 20%, removed after triggering) and
    Icy Frenzy +1 to the user

    -> Ice Explosion: Six ice and non-elemental physical single attacks (0.86/0.89/0.92/0.95 each) scaling with uses, 25%/50%/75%/100% additional critical chance scaling with uses
    -> Sleet Supremacy: One ice and non-elemental physical single attack (6.00) capped at 99999, sets the user's HP to 1 if the user has Icy Frenzy level 1, grants Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) if the user has Icy Frenzy level 1, causes Icy Frenzy -1 to the user

    <> Gigas Hammer (Type-0) (Cinque's Hammer; Damage Up, Cast Time Down; adds small boost to wind damage when equipped):
    Cracking Cyclone - Fifteen earth, wind and non-elemental physical single attacks (0.60 each),
    grants Attach Earth 3 with Stacking (Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3),
    Synchro Mode,
    Damage Cap +10000 (Increases the damage cap by 10000),
    Heavy Charge +2 (Increases the Heavy Charge level by 2 when set) and
    Impact Charge (Grants Damage Cap +10000/+20000 2 (Increases the damage/healing cap by 10000/20000, lasts for 2 turns) to the user after using 2/4+2n Heavy abilities, grants Heavy Charge +1 (Increases the Heavy Charge level by 1 when set) after using 2+2n Heavy abilities) to the user

    -> Full Gaia Swing: Three earth, wind and non-elemental physical single attacks (1.80 each), grants Earth Ability +30% Boost 1 (Earth abilities deal 30% more damage, lasts for 1 turn) to the user
    -> Mace Vortex: Instant one earth, wind and non-elemental physical single attack (0.80), grants Instant Cast 2 (Cast speed x9999999, lasts for 2 turns) to the user

    <> Reaper's Scythe (Type-0) (Sice's (Scythe) Axe; Damage Up, Cast Time Down; adds small boost to dark damage when equipped):
    Deadly Scythe - Fifteen dark and non-elemental physical single attacks (0.60 each),
    causes Imperil Prismatic 10%/30% (Causes Imperil Dark, Earth, Fire, Holy, Ice, Lightning, Poison, Water and Wind 10%/30% (Dark, Earth, Fire, Holy, Ice, Lightning, Poison, Water and Wind Resistance -10%/-30%, cumulable)) for 15 seconds to an enemy if 0-3/4+ Type-0 allies are alive,
    grants ATK, DEF and MAG +30% for 25 seconds to all allies,
    grants Attach Dark 3 with Stacking (Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3),
    Synchro Mode and
    Damage Cap +10000 (Increases the damage cap by 10000) to the user

    -> Reaper's Zone: Six dark and non-elemental physical single attacks (0.90 each), grants Dark Ability +30% Boost 1 (Dark abilities deal 30% more damage, lasts for 1 turn) and Festering Grudge +1 to the user
    -> Evil Nebula: One dark and non-elemental physical single attack (5.34) capped at 99999, heals the user for 20% of the damage dealt if the user has Festering Grudge level 1, grants High Quick Cast 2 (Cast speed x3.00, lasts for 2 turns) if the user has Festering Grudge level 1, causes Festering Grudge -1 to the user
     
  3. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

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    Arcane Awakening Soul Break
    <> Soldier's Gloves (Type-0) (Eight's Bracer; +10ATK when mastered; adds small boost to ice damage when equipped):
    Lightspeed Fist - Fifteen ice and non-elemental physical single attacks (0.60 each),
    grants ATK, DEF, MAG and RES +30% for 25 seconds to all allies,
    grants Attach Ice with Stacking (Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3),
    Awoken Monk (Monk abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Monk abilities) and
    Quick Cast (Cast speed x2.00 for 15 seconds) to the user,
    grants Quick Cast to Cater if she is alive,
    grants 100% Critical 1/2/3 (Critical chance =100%, lasts for 1/2/3 turns) and Critical Damage +50% 1/2/3 (Critical hits deal 50% more damage (additive with the base critical coefficient), lasts for 1/2/3 turns) to the user if 0-1/2-3/4+ Type-0 allies are alive


    <> Carmagnole (Type-0) (Cinque's Light Armor; +10ATK when mastered; adds small boost to wind damage when equipped):
    Payback Swing - Fifteen earth, wind amd non-elemental physical single attacks (0.60 each),
    grants Attach Earth,
    Awoken Grand Mace (Heavy abilities don't consume uses, cast speed x2.00/2.25/2.50/2.75/3.00 for Heavy abilities at ability rank 1/2/3/4/5, casts Gaia Charge (Instant six earth, wind and non-elemental physical single attacks (0.71 each), 100% hit rate, grants Heavy Charge +1 (Increases the Heavy Charge level by 1 when set) to the user) after using Heavy abilities),
    Damage Cap +10000 (Increases the damage cap by 10000),
    100% Critical Custom Param (Critical chance =100%) for 25 seconds and
    Sheer Determination Mode (Grants Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) and Critical Damage +50% 1 (Critical hits deal 50% more damage (additive with the base critical coefficient), lasts for 1 turn) to the user after using three Heavy abilities, removed after using three Heavy abilities) to the user


    <> Rubber Suit (Type-0) (Sice's Light Armor; +10ATK when mastered; adds small boost to dark damage when equipped):
    Death Maelstrom - Fifteen dark and non-elementl physcial single attacks (0.60 each),
    grants ATK, DEF, MAG and RES +30% for 25 seconds to all allies,
    grants Weakness +9%/+15%/+30% Boost (Increases damage dealt by 9%/15%/30% when exploiting elemental weaknesses) to all allies if 0-1/2-3/4+ Type-0 allies are alive,
    grants Awoken Darkness (Darkness abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Darkness abilities),
    Damage Cap +10000 (Increases the damage cap by 10000) and
    Dark Scythe Mode (Grants Dark Scythe Mode Critical Chance (Critical chance =25%/50%/75%/100% if the user has cast 1/2/3/4 Dark abilities, removed if the user hasn't Dark Scythe Mode) after using a Dark ability) to the user


    Legend Materia
    <> Iron Fists (Type-0) (Eight's Fist; +10ATK when mastered):
    Re-action (Eight) Legend Materia - 100% chance to dualcast every third Ice ability

    <> Heavy Coat (Type-0) (Sice's Light Armor; +10ATK when mastered):
    Hastening (Sice) Legend Materia - Grants Quick Cast 3 (Cast speed x2.00, lasts for 3 turns) after using three Dark abilities
     
  4. Zodiac

    Zodiac March VIP 2017 Supremacy Realm: XII

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    Set 2:
    Burst Soul Break version 2.0
    <> Glacial Armlet (Type-0) (Seven's Bracer; Damage Up, Cast Time Down; adds small boost to ice damage when equipped):
    Icicle Strike - Fifteen ice and non-elemental magical single attacks (1.50 each),
    grants Attach Ice 3 with Stacking (Increase Attach Ice Level by 3 and increase Max Attach Element Level by 2, up to Attach Ice 3),
    Synchro Mode and
    Damage Cap +10000 (Increases the damage cap by 10000) to the user

    -> Blizzaga BOM: Six ice and non-elemental magical single attacks (3.05 each), causes Imperil Ice 10% (Ice Resistance -10%, cumulable) for 5 seconds to an enemy
    -> Icicle Prison: Instantly grants Dualcast Ice 1 (Dualcasts the next Ice ability, lasts for 1 turn) and Ice Ability +50% Boost 1 (Ice abilities deal 50% more damage, lasts for 1 turn) to the user

    <> Maestro's Flute (Type-0) (Deuce's Flute; Heal Boost, Stat Boon):
    Vital Symphony - Instantly restores HP (105),
    grants High Quick Cast 2 (Cast speed x3.00, lasts for 2 turns) and
    Stoneskin: 30% (Reduces damage taken to 0, up to an amount of damage equal to 30% of the character's maximum HP) to all allies,
    grants Synchro Mode and
    Damage Cap +10000 (Increases the damage cap by 10000) to the user

    -> Set Tone Cluster: Restores HP (25) to all allies, grants Tone Cluster +1 (max 3)
    -> Concerto MP: Instantly grants Stoneskin: 10%/20%/30%/50% (Reduces damage taken to 0, up to an amount of damage equal to 10%/20%/30%/50% of the character's maximum HP) if the user has Tone Cluster 0/1/2/3, removes all Tone Cluster from the user

    Arcane Awakening Soul Break
    <> Platinum Whipblade (Type-0) (Seven's Whipblade; +10MAG when mastered; adds small boost to ice damage when equipped):
    Sadistic Spikes - Fifteen ice and non-elemental magical single attacks (1.50 each),
    grants Attach Ice,
    Awoken Ice (Ice abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Ice abilities),
    Damage Cap +10000 (Increases the damage cap by 10000) and
    Cool Whip Follow-Up (Casts Cool Whip (Instantly causes Minor Imperil Ice (Ice Resistance -10%, cumulable) for 15 seconds and DEF, RES and MND -70% for 8 seconds to an enemy, removes positive effects to an enemy) after using two Ice attacks) to the user


    <> Wyvern Whistle (Type-0) (Deuce's Flute; +10MND when mastered):
    Communal Harmony - Instantly restores HP (105),
    removes KO (100% HP),
    grants Last Stand (Prevents KO once, restoring HP for 1% maximum HP) and
    Haste to all allies,
    grants Awoken Protection Melody (White Magic and Bard abilities don't consume uses, cast speed x3.00 for White Magic and Bard abilities, grants Stoneskin: 10/15/20/25/30% (Reduces damage taken to 0, up to an amount of damage equal to 10/15/20/25/30% of the character's maximum HP) after using White Magic or Bard abilities at rank 1/2/3/4/5) to the user


    <> Riot Gun (Type-0) (Cater's Gun; +10ATK when mastered; adds small boost to fire damage when equipped):
    Quad-Color Shot - Fifteen fire, ice, lightning and non-elemental physical single ranged attacks (0.60 each),
    grants ATK, DEF, MAG and RES +30% for 25 seconds to all allies,
    grants Weakness +9%/+15%/+30% Boost (Increases damage dealt by 9%/15%/30% when exploiting elemental weaknesses) to all allies if 0-1/2-3/4+ Type-0 allies are alive,
    grants Awoken Engineer (Machinist abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Machinist abilities),
    Damage Cap +10000 (Increases the damage cap by 10000) and
    Heavy Debuff Shot Follow-Up (Casts Heavy Debuff Shot (Instantly causes DEF, RES and MND -50% for 8 seconds to an enemy) after using three Machinist abilities) to the user


    <> Rune Rapiers (Type-0) (Machina's (Twin) Sword; +10ATK when mastered; adds small boost to earth damage when equipped):
    Guardian Blades - Fifteen dark, earth and non-elemental physical single attacks (0.60 each),
    grants Attach Earth,
    Awoken Earth (Earth abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, dualcasts Earth abilities),
    Damage Cap +10000 (Increases the damage cap by 10000),
    Grand Blow Follow-Up (Casts Grand Blow (Instant one dark, earth and non-elemental physical single attack (5.20) capped at 99999, 100% hit rate, grants Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to the user) after using four Earth attacks),
    Fear Mode (Grants Overflow Earth Radiant Shield: 125/200/300% (Returns 125/200/300% of the damage taken to the attacker as Earth damage capped at 99999) after using 1/2/3+ Earth attacks) and
    Overflow Earth Radiant Shield: 75% (Returns 75% of the damage taken to the attacker as Earth damage capped at 99999) to the user


    Ultra Soul Break
    <> Wizard's Hat (Type-0) (Seven's Hat; +10MAG when mastered):
    Ice Energy Whip - Ten ice and non-elemental magical single attacks (1.50 each), causes DEF, RES and MND -70% for 8 seconds, grants Attach Ice to the user, grants Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to all allies


    Chain Soul Break
    <> Aegis Armlet (Type-0) (Machina's Bracer; +10ATK when mastered):
    Vermilion Field - Instantly activates Type-0 Chain (max 99, field +50%), grants ATK, DEF, MAG and RES +30% for 25 seconds, grants Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to all allies


    Glint Soul Break
    <> Frost Armlet (Type-0) (Seven's Bracer; +10MAG when mastered):
    Icy Moment - Instantly grants Attach Ice Stacking (Allow to stack Attach Ice, up to Attach Ice 3), Attach Ice and Instant Cast 1 (Cast speed x9999999, lasts for 1 turn) to the user

    <> Magicite Prime (Type-0) (Cater's Gun; +10ATK when mastered):
    Elemental Charge - Instantly grants Tri-Element Mode II (Fire/Ice/Lightning) (Grants Attach Fire/Ice/Lightning with Stacking (Increase Attach Fire/Ice/Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire/Ice/Lightning 3) after using a Fire/Ice/Lightning ability, lasts for 1 turn) and Quick Cast 1 (Cast speed x2.00, lasts for 1 turn) to the user

    <> Ryujin Rapiers (Type-0) (Machina's (Twin) Sword; +10ATK when mastered):
    Dual-Wield Flair - Instantly grants Soul Break Gauge +500 to the user


    Legend Materia
    <> Sorcerer's Hat (Type-0) (Deuce's Hat; +10MND when mastered):
    Decorous Demeanor Legend Materia - 25% chance to cast an ability (WHT: group, restores HP (25)) after using a White Magic ability
     

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